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== Main Stats for Anima ==
== Main Stats for Anima ==
'''Health''': The amount of hitpoints the Anima has. This number reduces when being attacked.
'''[[HP|Health]]''': The amount of hitpoints the Anima has. This number reduces when being attacked.


'''Energy''': The amount of energy needed to for the Anima to use its [[Battle Skill]].
'''Energy''': The amount of energy needed to for the Anima to use its [[Battle Skill]].


'''ATK (Attack)''': Number that dictates the amount of damage an Anima will do to opposing Anima when using Physical attacks.
'''[[ATK]] (Attack)''': Number that dictates the amount of damage an Anima will do to opposing Anima when using Physical attacks.


'''MP (Magic Power)''': Number that dictates the amount of damage an Anima will do to opposing Anima when using Magic attacks.
'''[[MP]] (Magic Power)''': Number that dictates the amount of damage an Anima will do to opposing Anima when using Magic attacks.


'''Armor''': Reduces the damage an Anima takes from Physical attacks by a percent value (listed in the Stats menu).
'''[[Armor]]''': Reduces the damage an Anima takes from Physical attacks by a percent value (listed in the Stats menu).


'''MR (Magic Resistance)''': Reduces the damage an Anima takes from Magic attacks by a percent value (listed in the Stats menu)
'''[[MR]] (Magic Resistance)''': Reduces the damage an Anima takes from Magic attacks by a percent value (listed in the Stats menu)


'''Attack SPD''': Amount of time between attacks, in seconds.
'''[[Attack SPD]]''': Amount of time between attacks, in seconds.


'''Attack Range''': Dictates how far an Anima's attack can reach.
'''[[Attack Range]]''': Dictates how far an Anima's attack can reach.


'''Crit Rate''': Dictates the percentage chance of a Critical Hit occurring, which increases the damage of an attack by the Crit Damage percent.
'''[[Crit Rate]]''': Dictates the percentage chance of a Critical Hit occurring, which increases the damage of an attack by the Crit Damage percent.


'''Crit Damage''': Dictates how much more damage a Critical Hit will do.
'''[[Crit Damage]]''': Dictates how much more damage a Critical Hit will do.


'''Energy on Hit''': Dictates how much Energy an Anima gains from using its basic attack.
'''[[Energy on Hit]]''': Dictates how much Energy an Anima gains from using its basic attack.


'''Physical Leech''':
'''[[Physical Leech]]''':


'''Magic Leech''':
'''[[Magic Leech]]''':


'''Energy Regen/s''': Dictates how much Energy the Anima gains passively over 1 second.
'''[[Energy Regen|Energy Regen/s]]''': Dictates how much Energy the Anima gains passively over 1 second.
 
'''[[Charge]]''': Replaces Energy for certain Anima.


== Main Stats for Eidoses ==
== Main Stats for Eidoses ==
'''Resonance''': Increases the effects of the Eidos's Aspect Skill strength by the listed percent.
'''[[Resonance]]''': Increases the effects of the Eidos's Aspect Skill strength by the listed percent.


'''Focus''': Increases the effects of the Eidos's Active Skill strength by the listed percent.
'''Focus''': Increases the effects of the Eidos's Active Skill strength by the listed percent.
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== Stats Not Listed in the Stats Menu ==
== Stats Not Listed in the Stats Menu ==
(?)
'''[[Omnileech]]''':

Revision as of 17:14, 11 July 2026

Stats are the various aspects of Eidoses and Anima that influence their effectiveness in combat.

Main Stats for Anima

Health: The amount of hitpoints the Anima has. This number reduces when being attacked.

Energy: The amount of energy needed to for the Anima to use its Battle Skill.

ATK (Attack): Number that dictates the amount of damage an Anima will do to opposing Anima when using Physical attacks.

MP (Magic Power): Number that dictates the amount of damage an Anima will do to opposing Anima when using Magic attacks.

Armor: Reduces the damage an Anima takes from Physical attacks by a percent value (listed in the Stats menu).

MR (Magic Resistance): Reduces the damage an Anima takes from Magic attacks by a percent value (listed in the Stats menu)

Attack SPD: Amount of time between attacks, in seconds.

Attack Range: Dictates how far an Anima's attack can reach.

Crit Rate: Dictates the percentage chance of a Critical Hit occurring, which increases the damage of an attack by the Crit Damage percent.

Crit Damage: Dictates how much more damage a Critical Hit will do.

Energy on Hit: Dictates how much Energy an Anima gains from using its basic attack.

Physical Leech:

Magic Leech:

Energy Regen/s: Dictates how much Energy the Anima gains passively over 1 second.

Charge: Replaces Energy for certain Anima.

Main Stats for Eidoses

Resonance: Increases the effects of the Eidos's Aspect Skill strength by the listed percent.

Focus: Increases the effects of the Eidos's Active Skill strength by the listed percent.

Energy Cost: Cost to cast the Active Skill.

Energy Regen: Amount of Energy regenerated each second(?).

Initial Energy: Amount of Energy the Eidos starts with.

Stats Not Listed in the Stats Menu

Omnileech: