Savage Bear Charge/Change History

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Revision as of 08:48, 14 July 2026 by Shirra (talk | contribs) (Created page with "{{Change History/Header}} Version 0.60.0 * Description was updated: ** {{Color|Old:}} "'''Active:''' After jumping up, Hugglebeary smashes into the ground, dealing '''120%'''{{Icon|ATK}} Physical DMG to opponents within 1 hex; after, jump up and crash down again, dealing '''180%'''{{Icon|ATK}} Physical DMG to opponents within 1 hex, and gain '''22%'''{{Icon|Max HP}} Shield for 6s.<!-- --><br />{{Highlight|'''Passive:''' After Hugglebeary is attacked by a Basic Attack...")
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This is the change history page for Savage Bear Charge
It contains changes that are relevant to the main article.

Version 0.60.0

  • Description was updated:
    • Old: "Active: After jumping up, Hugglebeary smashes into the ground, dealing 120% Physical DMG to opponents within 1 hex; after, jump up and crash down again, dealing 180% Physical DMG to opponents within 1 hex, and gain 22% Shield for 6s.
      Passive: After Hugglebeary is attacked by a Basic Attack, the next time it uses its Active Skill, Shield Strength is increased by 2%. This effect stacks."
    • New: "Active: After jumping up, Hugglebeary smashes into the ground, dealing 120% Physical DMG to opponents within 1 hex; it then jumps up and crashes down again, dealing 180% Physical DMG to opponents within 1 hex, and gains 22% Shield for 6s."

Version 0.3.0

  • Savage Bear Charge was added.