Savage Bear Charge/Change History: Difference between revisions

Created page with "{{Change History/Header}} Version 0.60.0 * Description was updated: ** {{Color|Old:}} "'''Active:''' After jumping up, Hugglebeary smashes into the ground, dealing '''120%'''{{Icon|ATK}} Physical DMG to opponents within 1 hex; after, jump up and crash down again, dealing '''180%'''{{Icon|ATK}} Physical DMG to opponents within 1 hex, and gain '''22%'''{{Icon|Max HP}} Shield for 6s.<!-- --><br />{{Highlight|'''Passive:''' After Hugglebeary is attacked by a Basic Attack..."
 
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** {{Color|Old:}} "'''Active:''' After jumping up, Hugglebeary smashes into the ground, dealing '''120%'''{{Icon|ATK}} Physical DMG to opponents within 1 hex; after, jump up and crash down again, dealing '''180%'''{{Icon|ATK}} Physical DMG to opponents within 1 hex, and gain '''22%'''{{Icon|Max HP}} Shield for 6s.<!--
** {{Color|Old:}} "'''Active:''' After jumping up, Hugglebeary smashes into the ground, dealing '''120%'''{{Icon|ATK}} Physical DMG to opponents within 1 hex; after, jump up and crash down again, dealing '''180%'''{{Icon|ATK}} Physical DMG to opponents within 1 hex, and gain '''22%'''{{Icon|Max HP}} Shield for 6s.<!--
--><br />{{Highlight|'''Passive:''' After Hugglebeary is attacked by a Basic Attack, the next time it uses its Active Skill, Shield Strength is increased by 2%. This effect stacks.}}"
--><br />{{Highlight|'''Passive:''' After Hugglebeary is attacked by a Basic Attack, the next time it uses its Active Skill, Shield Strength is increased by 2%. This effect stacks.}}"
** {{Color|New:}} "'''Active:''' After jumping up, Hugglebeary smashes into the ground, dealing '''120%'''{{Icon|ATK}} Physical DMG to opponents within 1 hex; it then jumps up and crashes down again, dealing '''180%'''{{Icon|ATK}} Physical DMG to opponents within 1 hex, and gains '''22%'''{{Icon|Max HP}} Shield for 6s."
** {{Color|New:}} "'''Active:''' After jumping up, Hugglebeary smashes into the ground, dealing {{Color|numbers|120%}}{{Icon|ATK}} Physical DMG to opponents within 1 hex; it then jumps up and crashes down again, dealing {{Color|numbers|180%}}{{Icon|ATK}} Physical DMG to opponents within 1 hex, and gains {{Color|numbers|22%}}{{Icon|Max HP}} Shield for 6s."
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[[Version 0.3.0]]
[[Version 0.3.0]]
* Savage Bear Charge was added.
* Savage Bear Charge was added.