Charge: Difference between revisions

From Honkai: Nexus Anima Wiki
Jump to navigation Jump to search
Raven.Familiar (talk | contribs)
Created page with "{{Stub|Specific Information}} {{Terminology Infobox |image = Icon Charge.png |type = Combat |type2 = Stats }} '''Charge''' is a unique mechanic possessed by certain Anima in Honkai: Nexus Anima. It replaces the standard Energy mechanic most Anima have. ==Abilities With Charge== {{Abilities by Category Table|Charge Abilities|shortheader=have Charge}} ==Other Languages== {{Other Languages |en = Charge |zhs = |zht = |ja = |ko = }}..."
 
m arrayify (via JWB)
 
Line 2: Line 2:
{{Terminology Infobox
{{Terminology Infobox
|image        = Icon Charge.png
|image        = Icon Charge.png
|type        = Combat
|type        = Combat; Stats
|type2        = Stats
}}
}}
'''Charge''' is a unique mechanic possessed by certain [[Anima]] in [[Honkai: Nexus Anima]]. It replaces the standard [[Energy]] mechanic most Anima have.
'''Charge''' is a unique mechanic possessed by certain [[Anima]] in [[Honkai: Nexus Anima]]. It replaces the standard [[Energy]] mechanic most Anima have.

Latest revision as of 12:59, 22 October 2025

This article is a stub.
Our community needs more information on this page! Can you help out? Click here to add more. The reason provided was:
Specific Information

Charge is a unique mechanic possessed by certain Anima in Honkai: Nexus Anima. It replaces the standard Energy mechanic most Anima have.

Abilities With Charge

Toggle Descriptions
2 abilities have Charge:

Character Name Description Type
DragamourDragamour Active:
Dragamour uses Charge instead of Energy (max 6 Charge), and does not use Basic Attacks or move, instead charging up for 6s. While charging up, Dragamour releases Energy Waves twice, and generates 1 Charge every second. After fully charging, release an Enhanced Energy Wave once. Dragamour's charging up has two modes, Support and Damage. After fully charging in one mode, Dragamour will switch to the other.
Energy Wave
•Energy Wave - Support: Heals allied units within 1 hex for Health equal to 180% MP.
•Energy Wave - Damage: Deals 125% MP as Magic DMG to all opponents within 1 hex.
Enhanced Energy Wave
•Enhanced Energy Wave - Support: Grants all allied units a Shield equal to 220% MP and increases their Attack SPD by 40% for 5s.
•Enhanced Energy Wave - Damage: Deals 170% MP as Magic DMG to all opponents and applies 30% Armor and MR Shred for 5s.
Battle Skill
CumulonCumulon Active:
Unleashes 18 swords, which attack up to 3 opponents with the lowest Health. Each sword deals 50% Physical DMG.
Passive:
Cumulon uses Charge (max 7 points) instead of Energy, and generates Charge through a special Basic Attack. Cumulon's Attack SPD cannot be increased or decreased. When receiving Attack SPD altering effects, 65% of the percentage change will be converted into a percentage change in ATK.
Special Basic Attack
Commands a sword to weave through the battlefield, dealing 100% Physical DMG to the enemy target and generating 1 Charge.
Battle Skill

Other Languages

LanguageOfficial Name
EnglishCharge

Change History