Armor
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Specific Information
Armor is one of the stats of Honkai: Nexus Anima.
Abilities
Armor Increasing Abilities
1 ability increase Armor:
| Character | Name | Description | Type |
|---|---|---|---|
| Glampa |
Active: Glampa quickly moves behind the nearest opponent, flinging them backward to deal 650% Magic DMG, and deals 230% Magic DMG to other opponents within 1 hex of the landing spot. Passive: Glampa begins battle in the Sleep stateSleep stateDMG dealt increases by 2% every second. This increases by an additional 2% when an allied unit is defeated. The DMG increase gained this way persists until the battle ends., and AwakensAwakeningAfter Sleeping for 8s, when its Health drops below 50%, or the team's total Health drops below 50%, Glampa awakens. When Glampa awakens, it removes all debuffs and gains 45 Armor and MR. and uses its Active Skill after the requirements are met. |
Battle Skill |
Armor Decreasing Abilities
1 ability decrease Armor:
| Character | Name | Description | Type |
|---|---|---|---|
| Hamburgoof |
Active: Unleash 3 barrages, each barrage firing a total of 5 burgers at the target and other opponents within 2 hexes of the target randomly, and each burger including the effects of all the toppings. Reloads before each barrage, and increasing Attack SPD reduces reload time and increases barrage speed. Passive: Hamburgoof's Basic Attacks fire toppings, and each topping type has a different effect. After each time the Active Skill is used, cycle to the next topping in the topping listTopping listTomatoes: Reduce the target's Armor by 2 after hitting. This effect stacks and lasts until the end of battle; Patty: DMG increases to 110% ; in order. |
Battle Skill |
Other Languages
| Language | Official Name |
|---|---|
| English | Armor |
Change History
Introduced in Version 0.3.0
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