ATK

Revision as of 01:01, 22 September 2025 by Raven.Familiar (talk | contribs) (Created page with "{{Terminology Infobox |image = Icon ATK.png |type = Combat |type2 = Stats }} '''ATK''', an abbreviation of '''Attack''' is one of the stats of Honkai: Nexus Anima. It is used by physical Anima to calculate their damage and Battle Skill effects. ==Abilities== ===ATK Scaling Abilities=== {{Abilities by Category Table|ATK Scaling Abilities|shortheader=scale based on ATK}} ===ATK Increasing Abilities=== {{Abilities by Category Table|ATK I...")
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ATK, an abbreviation of Attack is one of the stats of Honkai: Nexus Anima. It is used by physical Anima to calculate their damage and Battle Skill effects.

Abilities

ATK Scaling Abilities

Toggle Descriptions
37 abilities scale based on ATK:

Character Name Description Type
MesmerithMesmerith Active:
Take flight and glide away from opponents, gaining 20% DMG reduction for the duration. Releases a total of 18 Bloodbats toward up to 3 opponents while gliding, split evenly among the targets. Each Bloodbat deals 45%  Physical DMG. After each time the Active Skill is used, the total number of Bloodbats released by the next use increases by 6, up to a total of 30.
Battle Skill
BladehoundBladehound Active:
Release Bonespikes in all directions, dealing 300%  ATK as Physical DMG to all opponents within 2 hexes. If any opponents are 1 hex away, they are also Stunned for 1s.

Passive:
ATK is increased by 2% of Max Health.
Battle Skill
BobabirbBobabirb Active:
Fires 5 boba at the nearest opponent, each dealing 90%  Physical DMG.
Battle Skill
DonubiDonubi Active:
Throws toxic donuts at the nearest opponent not Poisoned, Poisoning them for 3s. The Poison deals 100%  Physical DMG every second.
Battle Skill
FelinoxieFelinoxie Active:
Deploys a Brightmoon Shroud with a 1-hex radius that lasts 3s and follows Felinoxie, dealing 180%  Physical DMG to opponents over 3s. Also grants 500%  Shield for 3s.
Battle Skill
HamburgoofHamburgoof Active:
Unleash 3 barrages, each barrage firing a total of 5 burgers at the target and other opponents within 2 hexes of the target randomly, and each burger including the effects of all the toppings. Reloads before each barrage, and increasing Attack SPD reduces reload time and increases barrage speed.
Passive:
Hamburgoof's Basic Attacks fire toppings, and each topping type has a different effect. After each time the Active Skill is used, cycle to the next topping in the topping listTopping listTomatoes: Reduce the target's Armor by 2 after hitting. This effect stacks and lasts until the end of battle;
Patty: DMG increases to 110% ;
in order.
Battle Skill
CubladeCublade Active:
Chops the target, dealing 250%  Physical DMG.
Battle Skill
CamcorgiCamcorgi Active:
Camcorgi takes a picture of a fan-shaped area in front, applying freeze-frame to opponents hit for 2.5s and firing 50% +12 photos at them (fire 1 extra photo for every 50% of Attack SPD increased), each dealing 75%  Physical DMG. When the picture does not hit any opponents, fires 6 photos at the nearest opponent instead.

Passive:
Regenerates 3 Energy when any opponent on the field becomes Controlled.
Battle Skill
FoalhardyFoalhardy Active:
Foalhardy instantly recovers 30% of its missing Health and Foally CounterattacksFoally CounterattackAttack the target twice in a row, each hit dealing 100%  Physical DMG and healing itself for 10 Health. the target. For the next 5s, Foalhardy has a 20% chance to trigger Counterattack again after being hit by an attack.
Battle Skill
HeartceaseHeartcease Active:
Unleash a hail of bullets that lasts 3s towards a 2-hex area around the current target, dealing 300%  Physical DMG to each opponent.
Battle Skill
DerpydileDerpydile Active:
Derpydile unleashes 3 soundwaves, each dealing 100%  Physical DMG to opponents within 1 hex. Gains 1%  Shield for each opponent hit.
Battle Skill
FyrklorFyrklor Passive:
After every 3 Basic Attacks used, unleashes Dancing FlameDancing FlameFyrklor swings its greatsword upward, dealing 270%  Physical DMG to the target and Launching them for 0.5s. once. This effect is considered a Basic Attack.

Eidos Link: Gains a Shield equal to 10%  at the start of battle, triggering again when Health reaches 50% for the first time.

Battle Skill
PomparrotPomparrot Active:
Pomparrot enters Party stateParty stateAttack range increases by 4 hexes, gains 50% Attack SPD, and Basic Attacks are transformed. Lasts 5s.. While active, Basic Attacks fire fireworks, dealing 80%  Physical DMG to the target and opponents within 1 hex of them. When Party state ends, fire a massive firework, dealing 230%  Physical DMG to opponents on the entire battlefield.
Battle Skill
FramambaFramamba Active:
Fires an energy bolt that deals 300%  Physical DMG at the nearest enemy unit. In addition, it also enhances itself, entering the Focused stateFocusedDMG dealt by Basic Attacks increases by 30%. for 6s. The Focused state effect can stack up to 5 times.
Battle Skill
GoldfogeyGoldfogey Active:
Enhance the next 3 Basic Attacks of Goldfogey, increasing 50% Attack SPD and 100% DMG dealt. While enhancing Basic Attacks, there is a chance to enter ForgetfulnessForgetfulnessForgets to use Basic Attacks, restoring 250%  Health instead..
Battle Skill
FurrariFurrari Active:
Charges at the opponent furthest away within a 3-hex radius, dealing 120%  Physical DMG to the target and all opponents along the path. Gains 22%  Shield for 5s after hitting the opponent furthest away.
Battle Skill
MagisdrakeMagisdrake Active:
Smashes the ground, dealing 200%  Physical DMG to opponents within 1 hex.
Battle Skill
MushgloominiMushgloomini ResolveResolveSkill is used once when Health first reaches or drops below 50%.:
Release spores, dealing 300%  Physical DMG to adjacent opponents, and also healing itself for 15%  Health.
Battle Skill
AtragasusAtragasus Active:
Spin the twinblade, dealing 220%  Physical DMG to all opponents within 1 hex. After using this Skill twice, the next use becomes Ink Stains All That IsInk Stains All That IsLeaps into the air and dives towards where opponents are densest, dealing 460%  Physical DMG to all opponents within 1 hex upon landing. Atragasus then gains 35% Attack SPD for 5s..
Battle Skill
WaxulaWaxula Active:
Black CloakBlack CloakHas two states, Black Cloak and White Wax. Enters battle as Black Cloak.:
Summon Count WaxCount WaxCount Wax is Untargetable, and its Health will decay over time. Once defeated, it returns to White Wax. in the area of the battlefield where opponents are densest, dealing 100%  Physical DMG to opponents within 1 hex, and turn into White WaxWhite WaxHas two states, Black Cloak and White Wax. After Black Cloak uses its Active Skill, it summons Count Wax and turns into White Wax. After Count Wax has been defeated, White Wax turns back into Black Cloak.. White Wax heals Count Wax for 30+240%  Health. Count Wax blinks to the location where enemy units are densest, and continuously releases swarms of bats for 3s, dealing 60%  Physical DMG every 0.25s to opponents within 1 hex.
Battle Skill
EggnokEggnok Active:
Attacks an opponent with a vicious uppercut, Stunning them for 0.7s, dealing 200%  Physical DMG, and knocking them towards where opponents are densest. A shock is triggered when the target lands, dealing 100%  Physical DMG to them and opponents within 1 hex.
Battle Skill
ChimauraChimaura Active:
Slash with both claws, dealing 390%  Physical DMG to opponents in a 1-hex fan-shaped AoE in front of it.

Passive:
When attacking a target more than 1 but no more than 3 hexes away, Chimaura will pounce toward the target.

Eidos Link: Chimaura gains 40% Attack SPD bonus for 8s when attacking opponents hit by Drift Through the Void.

Battle Skill
RosfurcateRosfurcate Active:
Moves next to a random opponent within 2 hexes and attacks them dealing 350%  Physical DMG.
Battle Skill
CorvariatioCorvariatio Active:
Corvariatio draws 2 Nexus Cards, and uses its skill based on the colors of the cards drawn: Double BlueDouble BlueCorvariation's Attack SPD increases by 49% for 5s, and throws a Nexus Card at a target, dealing 170%  Physical DMG when it hits., Red and BlueRed and BlueThrows a Nexus Card that can pierce opponents, dealing 320%  Physical DMG to opponents hit., or Double RedDouble RedBriefly becomes Untargetable and throws 3 Nexus Cards at opponents, each dealing 230%  Physical DMG..
Battle Skill
SquarelSquarel AidAidUsed when the strongest allied Anima uses their Skill.:
Launches a large pinecone at an opponent, dealing 355%  Physical DMG, and launches a small pinecone at the strongest allied unit, increasing their Attack SPD by 50% for 4s.
Battle Skill
MarshalbirdMarshalbird Active:
Performs 4 consecutive attacks on the target, each dealing 90%  Physical DMG, followed by a heavy attack that deals 270%  Physical DMG.
Battle Skill
HoppelonHoppelon Active:
Enter Counterattack ModeCounterattack ModeForm up into a defensive stack for 4s. While in this state, take 25% less DMG and counterattack when attacked, dealing 150%  Physical DMG to opponents within 1 hex. Counterattack can be triggered once per second. and gain 500%  Shield. When the Shield is broken for the first time or Counterattack Mode ends, its formation scattersScattered FormationRemoves all Control Effects and splits into 3 independent apple hoplites, which inherit a proportion of Hoppelon's Max Health, Armor, MR, ATK, and MP.
Shieldbearer: For the next 6s, causes all apple hoplites to focus on its current target and increases their Attack SPD by 100%.
Spearman: Deals Physical DMG equal to 100% of ATK to the target 4 times.
Javelineer: ATK increases by 30% for 5s.
, splitting into three independent apple hoplites that battle. ReformsReformingThe apple hoplites reform into a Hoppelon that has 30% reduced Max Health from when its formation scattered. when any two apple hoplites are defeated.
Battle Skill
NoctumbraNoctumbra Active:
Charge to the opponent farthest away, dealing 200%  Physical DMG to opponents along the path, and applying or removing Lingering ShadeLingering ShadeWhen the Active Skill hits opponents without Lingering Shade, mark them with Lingering Shade for 6s.
When the Active Skill hits opponents with Lingering Shade, deals 310%  Physical DMG and removes it.
.
Battle Skill
DonnatallowDonnatallow Active:
Hurl phosphor flames at the current target. After hitting, applies Smolder for 10s, dealing 41%  Physical DMG every second. Smolder can stack up to 3 times, and the duration resets when a new stack is applied.
Battle Skill
HugglebearyHugglebeary Active:
After jumping up, Hugglebeary smashes into the ground, dealing 120%  Physical DMG to opponents within 1 hex; it then jumps up and crashes down again, dealing 180%  Physical DMG to opponents within 1 hex, and gains 22%  Shield for 6s.
Battle Skill
EggluvsEggluvs Active:
Throw a hook punch combo at opponents, dealing 300%  Physical DMG twice.
Passive:
Eggluvs maintains Guard state instead of using Basic Attacks:
Gain 10% DMG reduction.
Regenerate 12 Energy every 2s.
Battle Skill
BatnyssBatnyss Active:
Unleashes a sleepwave in the direction of the most opponents, dealing 230%  Physical DMG and stunning the first opponent hit by the sleepwave for 1s. The sleepwave's DMG decreases after hitting each opponent, down to a minimum of 40% of its initial DMG.
Battle Skill
UgglewingUgglewing Active:
Fires a piercing leaf dart at the current target, dealing 150%  Physical DMG.
Each opponent hit by the leaf dart reduces the DMG dealt by 20%, down to a minimum of 40% of the original DMG.
Battle Skill
LumeridonLumeridon Active:
Unleashes a tidal wave toward the straight-line direction with the most opponents, dealing 360%  Physical DMG to opponents hit.
Battle Skill
CumulonCumulon Active:
Unleashes 18 swords, which attack up to 3 opponents with the lowest Health. Each sword deals 40%  Physical DMG.
Passive:
Cumulon's Basic Attacks are replaced with a special Basic AttackSpecial Basic AttackCommands a sword to weave through the battlefield, dealing 100%  Physical DMG to target opponents.. Cumulon's Attack SPD cannot be increased or decreased. When receiving Attack SPD altering effects, 65% of the percentage change will be converted into a percentage change in ATK.
Battle Skill
MuscimmonMuscimmon Active:
On usage, briefly charges up, swelling its arms and restoring 15%  Health. After, it jumps up and slams down, dealing 300%  Physical DMG to all opponents within 1 hex.
Battle Skill
ScorscytheScorscythe Active:
Deals 200%  Physical DMG to enemies within 1 hex and applies Burning and Deep Wounds to them for 5s. Scorscythe is consumed by raging flames and enters the Burning Rage State. In the Burning Rage State, Active Skill changes to firing a flaming blade forward that deals 300%  Physical DMG and applies 5s of Burning and Deep Wounds to opponents hit.
Passive:
While in the Burning Rage state, Scorscythe's CRIT Rate increases by 30% and its Active Skill can Critically Hit.
Burning Rage state
Scorscythe enters the field in Frost state. After using its Skill for the first time, it switches to Burning Rage state, which lasts until the end of battle. Basic Attacks while in Burning Rage state deal 110%  Physical DMG to all opponents within 1 hex.
Battle Skill

ATK Increasing Abilities

Toggle Descriptions
10 abilities scale based on ATK:

Character Name Description Type
BladehoundBladehound Active:
Release Bonespikes in all directions, dealing 300%  ATK as Physical DMG to all opponents within 2 hexes. If any opponents are 1 hex away, they are also Stunned for 1s.

Passive:
ATK is increased by 2% of Max Health.
Battle Skill
HamburgoofHamburgoof Active:
Unleash 3 barrages, each barrage firing a total of 5 burgers at the target and other opponents within 2 hexes of the target randomly, and each burger including the effects of all the toppings. Reloads before each barrage, and increasing Attack SPD reduces reload time and increases barrage speed.
Passive:
Hamburgoof's Basic Attacks fire toppings, and each topping type has a different effect. After each time the Active Skill is used, cycle to the next topping in the topping listTopping listTomatoes: Reduce the target's Armor by 2 after hitting. This effect stacks and lasts until the end of battle;
Patty: DMG increases to 110% ;
in order.
Battle Skill
 Kiana After activating the Strength Synergy:
The Max Health of Strength Anima increases by 330 , and each FollowerFollowerStrength Anima other than the Dominator. gains an additional 270  Max Health. Whenever a Follower takes DMG equal to at least 10% of their Max Health, the DominatorDominatorThe strongest Strength Anima. Gains Worship Bonus from Followers. gains 1 stack of EntropyEntropyIncreases ATK and Attack SPD by 3.0% each., max 10 stacks.
Aspect Skill
 Herocrates After activating the Memory Synergy:
The ATK of Memory Anima is increased by 40 . After EchoEchoRecast the Active Skill once, with no Energy Cost, with converted stats. Each Active Skill cast can trigger Echo once at most, and Echo itself does not count as an Active Skill.

Converted Stats include:
      
deals DMG, mark the targeted opponent with CrisisCrisisFor 4s, DMG received from Memory Anima increases by 35%, and DMG received from non-Memory Anima increases by 10%..
Aspect Skill
DamasqueDamasque Active:
Inspire the strongest allied unit, granting them buffs based on their role:
• Frontline Tank: Gain 320%  Shield for 8s;
• Physical Carry: Gain 30%  ATK for 6s;
• Magic Carry: Gain 40%  MP for 8s.

Passive:
Damasque's Basic Attacks deal 80%  bonus Magic DMG when they hit.
Battle Skill
 Maple Manybell Designate an allied unit, who gains Bright IdeaBright IdeaMP increases by 25%, Attack SPD increases by 10%. for 10s. Eidos Skill
HoppelonHoppelon Active:
Enter Counterattack ModeCounterattack ModeForm up into a defensive stack for 4s. While in this state, take 25% less DMG and counterattack when attacked, dealing 150%  Physical DMG to opponents within 1 hex. Counterattack can be triggered once per second. and gain 500%  Shield. When the Shield is broken for the first time or Counterattack Mode ends, its formation scattersScattered FormationRemoves all Control Effects and splits into 3 independent apple hoplites, which inherit a proportion of Hoppelon's Max Health, Armor, MR, ATK, and MP.
Shieldbearer: For the next 6s, causes all apple hoplites to focus on its current target and increases their Attack SPD by 100%.
Spearman: Deals Physical DMG equal to 100% of ATK to the target 4 times.
Javelineer: ATK increases by 30% for 5s.
, splitting into three independent apple hoplites that battle. ReformsReformingThe apple hoplites reform into a Hoppelon that has 30% reduced Max Health from when its formation scattered. when any two apple hoplites are defeated.
Battle Skill
 Blade After activating the Strength Synergy:
Strength Anima ATK increases by 40 .
After the Dominator deals DMG, inflicts SplinterSplinterDMG taken from the Dominator increases by 20%. on the target. Additionally, different effects are provided based on the number of Strength Anima deployed:
- Only 1 deployed: The Dominator gains SteelforgedSteelforgedMax Health and ATK increases by 20%..
- More than 1 deployed: All Followers gain the same ratio of Light of the StrongLight of the StrongBlasters, Explorers: 12% 
Masterminds: 12% 
Protectors, Mascots: 15% 
as the Dominator.
Aspect Skill
 Olympia Dark Anima gain 90  ATK and 1 stack of Shadow BreathShadow BreathEach stack reduces an Anima's max Energy Costs by 3. Max 4 stacks.. Anima in Umbral ShroudsUmbral ShroudA special hex created by the Dark Aspect Synergy. After the start of battle, the Attack SPD of allied units on this hex increases. gain 20  initial Energy. Aspect Skill
 Kiana Select 1 allied Anima and grant it the DestinyDestinyIncreases Max Health by 720  and ATK by 55  for 10s. effect. Eidos Skill

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