ATK
ATK, an abbreviation of Attack is one of the stats of Honkai: Nexus Anima. It is used by physical Anima to calculate their damage and Battle Skill effects.
Abilities
ATK Scaling Abilities
29 abilities scale based on ATK:
| Character | Name | Description | Type |
|---|---|---|---|
| SquarelSquarel Squarel |
Active: Launches a large pinecone at an opponent, dealing 355% |
Battle Skill | |
| MesmerithMesmerith Mesmerith |
Active: Take flight and glide away from opponents, gaining 20% DMG reduction for the duration. Releases a total of 18 Bloodbats toward up to 3 opponents while gliding, split evenly among the targets. Each Bloodbat deals 45% |
Battle Skill | |
| BladehoundBladehound Bladehound |
Active: Release Bonespikes in all directions, dealing 360% Passive: ATK is increased by 2% of Max Health. |
Battle Skill | |
| BobabirbBobabirb Bobabirb |
Active: Fires 4 boba at the nearest opponent, each dealing 90% |
Battle Skill | |
| HamburgoofHamburgoof Hamburgoof |
Active: Unleash 3 barrages, each barrage firing a total of 5 burgers at the target and other opponents within 2 hexes of the target randomly, and each burger including the effects of all the toppings. Reloads before each barrage, and increasing Attack SPD reduces reload time and increases barrage speed. Passive: Hamburgoof's Basic Attacks fire toppings, and each topping type has a different effect. After each time the Active Skill is used, cycle to the next topping in the topping list in order. |
Battle Skill | |
| CubladeCublade Cublade |
Active: Chops the target, dealing 250% Passive: Regenerate all Energy when receiving a Control Effect. |
Battle Skill | |
| CamcorgiCamcorgi Camcorgi |
Active: Camcorgi takes a picture of a fan-shaped area in front, applying freeze-frame to opponents hit for 2.5s and firing 50% Passive: Regenerates 5 Energy when any opponent on the field becomes controlled. Attacks that hit opponents with freeze-frame always Critically Hit. |
Battle Skill | |
| FoalhardyFoalhardy Foalhardy |
Active: Foalhardy will taunt the target opponent for 5s. During this duration, Foalhardy takes 20% less DMG and has a 20% chance to counterattack when attacked by the Taunted target, dealing 100% Taunt: Causes the opponent's target to become Foalhardy, and the opponent cannot use Active Skills for the duration. |
Battle Skill | |
| HeartceaseHeartcease Heartcease |
Active: Unleash a hail of bullets that lasts 3s on opponents in a 2-hex AoE, dealing 300% |
Battle Skill | |
| DerpydileDerpydile Derpydile |
Active: Derpydile unleashes 3 soundwaves, each dealing 150% |
Battle Skill | |
| PomparrotPomparrot Pomparrot |
Active: Pomparrot enters the Party state. While active, Basic Attacks fire fireworks, dealing 70% Party State Attack range increases by 4 hexes, gains 50% Attack SPD, and Basic Attacks are transformed. Lasts 5s. |
Battle Skill | |
| FramambaFramamba Framamba |
Fires an energy bolt that deals 400% |
Battle Skill | |
| FurrariFurrari Furrari |
Active: Charges at the opponent furthest away within a 3-hex radius, dealing 120% |
Battle Skill | |
| MagisdrakeMagisdrake Magisdrake |
Active: Motivates allied units within 1 hex, granting them 1.5 of healing over time, restoring 250% |
Battle Skill | |
| FrigullFrigull Frigull |
Active: Frigull turns their body and launches fries and sauce at the opponents within 1 hex, dealing 350% |
Battle Skill | |
| ChimauraChimaura Chimaura |
Active: Slash with both claws, dealing 390% Passive: When attacking a target more than 1 but no more than 3 hexes away, Chimaura will pounce toward the target. Eidos Link: Chimaura gains 40% Attack SPD bonus for 8s when attacking opponents hit by Drift Through the Void. |
Battle Skill | |
| CapybunnerCapybunner Capybunner |
Active: Gains 300% Passive: Capybunner gains 20% DMG reduction when it has the Shield from its Active Skill. |
Battle Skill | |
| RosfurcateRosfurcate Rosfurcate |
Active: Disappears and becomes untargetable. Afterward, reappears next to the opponent with the lowest Health within 2 hexes and attacks them, dealing 320% |
Battle Skill | |
| CorvariatioCorvariatio Corvariatio |
Active: Corvariatio draws 2 Nexuno Cards, and uses its Skill based on whether the colors of the cards drawn are Double Blue, Red and Blue, or Double Red. Passive: Each time Corvariatio participates in defeating an opponent, its chance of drawing Red Nexuno Cards increases by 7%. Double Blue: Gains 49% Attack SPD for the next 5s and fires a Nexuno Card at the target, dealing 170% Red and Blue: Fires a Nexuno Card that pierces opponents, dealing 330% Double Red: Temporarily enter the Untargetable state, and fire 3 Nexuno Cards at opponents, each card dealing 225% |
Battle Skill | |
| MarshalbirdMarshalbird Marshalbird |
Active: Performs 4 consecutive attacks on the target, each dealing 90% Passive: Marshalbird's DMG dealt increases by 20% for 6s after switching targets. |
Battle Skill | |
| HoppelonHoppelon Hoppelon |
Active: Enter Counterattack Mode and gain 550% Passive: Apple hoplites gain a Shield equal to 200% of their ATK when they participate in defeating an opponent. Counterattack Mode: Form up into a defensive stack for 5s. While in this state, take 25% less DMG and counterattack when attacked, dealing 150% Scattered Formation: Split into 3 independent apple hoplites, which inherit a proportion of Hoppelon's Max Health, Armor, MR, ATK, and MP. Shieldbearer: For the next 6s, causes all apple hoplites to focus on its current target and while also increasing their Attack SPD by 100%. Spearman: Deals 100% of ATK as Physical DMG to the target 4 times. Javelineer: ATK increases by 30% for 5s. Reforming: The apple hoplites reform into a Hoppelon that has 30% reduced Max Health from when its formation scattered. |
Battle Skill | |
| NoctumbraNoctumbra Noctumbra |
Active: Charge to the opponent farthest away, dealing 200% |
Battle Skill | |
| ChocllamourChocllamour Chocllamour |
Active: Charge up and ram the target, dealing 275% |
Battle Skill | |
| DonnatallowDonnatallow Donnatallow |
Active: Hurl phosphor flames at the current target. After hitting, applies Smolder for 10s. Smolder applies 33% Deep Wounds and deals 45% |
Battle Skill | |
| HugglebearyHugglebeary Hugglebeary |
Active: After jumping up, Hugglebeary smashes into the ground, dealing 120% |
Battle Skill | |
| EggluvsEggluvs Eggluvs |
Active: Throw a hook punch combo at opponents, dealing 300% Passive: Eggluvs Basic Attacks are converted into maintaining Guard state: Gain 15% DMG reduction and regenerate an additional 3 Energy when hit. Regenerate 12 Energy every 2s. |
Battle Skill | |
| LumeridonLumeridon Lumeridon |
Active: Unleashes a tidal wave toward the straight-line direction with the most opponents, dealing 360% |
Battle Skill | |
| CumulonCumulon Cumulon |
Active: Unleashes 18 swords, which attack up to 3 opponents with the lowest Health. Each sword deals 50% Passive: Cumulon uses Charge (max 7 points) instead of Energy, and generates Charge through a special Basic Attack. Cumulon's Attack SPD cannot be increased or decreased. When receiving Attack SPD altering effects, 65% of the percentage change will be converted into a percentage change in ATK. Special Basic Attack Commands a sword to weave through the battlefield, dealing 100% |
Battle Skill | |
| ScorscytheScorscythe Scorscythe |
Active: Deals 200% Passive: While in the Burning Rage state, Scorscythe's CRIT Rate increases by 30% and its Active Skill can Critically Hit. Burning Rage state Scorscythe enters the field in Frost state. After using its Skill for the first time, it switches to Burning Rage state, which lasts until the end of battle. Basic Attacks while in Burning Rage state deal 110% |
Battle Skill |
ATK Increasing Abilities
4 abilities scale based on ATK:
| Character | Name | Description | Type |
|---|---|---|---|
| BladehoundBladehound Bladehound |
Active: Release Bonespikes in all directions, dealing 360% Passive: ATK is increased by 2% of Max Health. |
Battle Skill | |
| HamburgoofHamburgoof Hamburgoof |
Active: Unleash 3 barrages, each barrage firing a total of 5 burgers at the target and other opponents within 2 hexes of the target randomly, and each burger including the effects of all the toppings. Reloads before each barrage, and increasing Attack SPD reduces reload time and increases barrage speed. Passive: Hamburgoof's Basic Attacks fire toppings, and each topping type has a different effect. After each time the Active Skill is used, cycle to the next topping in the topping list in order. |
Battle Skill | |
| DamasqueDamasque Damasque |
Active: Inspire the 2 strongest allied units, granting them buffs based on their roles: •Frontline Tank: Gain 320% •Physical Carry: Gain 30% •Magic Carry: Gain 40% Passive: Damasque's Basic Attacks deal 80% |
Battle Skill | |
| HoppelonHoppelon Hoppelon |
Active: Enter Counterattack Mode and gain 550% Passive: Apple hoplites gain a Shield equal to 200% of their ATK when they participate in defeating an opponent. Counterattack Mode: Form up into a defensive stack for 5s. While in this state, take 25% less DMG and counterattack when attacked, dealing 150% Scattered Formation: Split into 3 independent apple hoplites, which inherit a proportion of Hoppelon's Max Health, Armor, MR, ATK, and MP. Shieldbearer: For the next 6s, causes all apple hoplites to focus on its current target and while also increasing their Attack SPD by 100%. Spearman: Deals 100% of ATK as Physical DMG to the target 4 times. Javelineer: ATK increases by 30% for 5s. Reforming: The apple hoplites reform into a Hoppelon that has 30% reduced Max Health from when its formation scattered. |
Battle Skill |
Other Languages
| Language | Official Name |
|---|---|
| English | ATK |
Change History
Introduced in Version 0.3.0
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