Weakness/Change History
< Weakness
This is the change history page for Weakness
It contains changes that are relevant to the main article.
- Weakness became a non-playable aspect.
- Weakness was added with the following synergy:
- "Increase the Max Health of Weakness Anima. 1 Anima gives 30%
."
- "Increase the Max Health of Weakness Anima. 1 Anima gives 30%