Weakness/Change History

Revision as of 10:09, 10 July 2026 by Shirra (talk | contribs)
This is the change history page for Weakness
It contains changes that are relevant to the main article.

Version 0.60.0

  • Weakness became a non-playable aspect.

Version 0.3.0

  • Weakness was added with the following synergy:
    • "Increase the Max Health of Weakness Anima. 1 Anima gives 30% ."