User:Raven.Familiar/Sandbox: Difference between revisions

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m aggregate utility params into array (via JWB)
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==Satiation==
{{Ref/Loading Screen|Kardia}}
Summon Bountiful Seed: Send Riceblooms to heal allied Satiation Anima every 3s for 12% of their missing Health. Units healed by Riceflowers gain ATK and MP, max 5 stacks, lasts until the end of battle.
* 2: 3% ATK; 3% MP;
* 4: 6% ATK; 6% MP;
* 6: 9% ATK; 9% MP; Satiation Anima grow larger, their Max Health increases by 22%, and their DMG dealt increases by 6%;
* 9: 12% ATK; 12% MP; Satiation Anima grow larger, their Max Health increases by 60%, and their DMG dealt increases by 18%.
 
==Mastermind==
Increase the MP of all allied Anima, and the of allied Mastermind Anima is further increased.
* 2: 8%; 16%;
* 4: 12%; 30%;
* 6: 16%; 55%;
* 8: 40%; 100%;
 
==Competition==
Competition Anima gain Attack SPD, and they earn Points after using an Active Skill or dealing DMG. Each Point grants an additional 0.1% . Receive additional Rewards at 100, 200, 400, and 999 Points.
*2 12% ATK SPD;
* 4 5%;
* Missing
* 9 100% ATK SPD; also, the effects of Rewards are greatly enhanced.
 
==Explorer==
After Explorers use Basic Attacks, Attack SPD increases, max 6 stacks. At max stacks, Explorers gain Omnileech
* 2: 5% ATK SPD; 3% Omnileech;
* 4: 9% ATK SPD; 15% Omnileech;
* 6: 13% ATK SPD; 25% Omnileech;
* 8: 20% ATK SPD; 45% Omnileech;
 
 
{{Ability Infobox
|title      = Finger-licking Feast
|image      = Ability Finger-licking Feast.png
|character  = Puddlipup
|type      = Battle Skill
|desc      = '''Active:'''<br>Snack up! After the feasting is done, gains 450% MP Shield for 8s and {{tx}} MP Armor and MR while the Shield exists.<br>
'''Passive:'''<br>Can trigger once per battle: When taking Fatal Damage, Puddlipup's Health cannot drop below 1, after which it will heal itself for 50%{Health} Health over 2s.
|scale_att  = MP; HP
|utility    = Shield; Healing
}}