Thesophool's Riddles: Difference between revisions

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'''Nexus Lunastrum''' is a gamemode which is unlocked after completing [[Aspect Fracture: Memory]].
'''Thesophool's Riddles''' is a gamemode which is unlocked after completing [[Aspect Fracture: Memory]].


==Overview==
==Overview==
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==Other Languages==
==Other Languages==
{{Other Languages
{{Other Languages
|en  = Nexus Lunastrum
|en  = Thesophool's Riddles
|zhs =  
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|zht =  
|zht =  

Latest revision as of 17:52, 15 July 2026

This page contains content found exclusively in Version 0.3.0 of the Honkai: Nexus Anima closed beta test.
This page contains information only available in the 0.3.0 closed beta, meaning it is subject to change as the game develops. As a result, this page may be missing information or become outdated as further builds of the game release.
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Thesophool's Riddles is a gamemode which is unlocked after completing Aspect Fracture: Memory.

Overview

Nexus Lunastrum features three themes, each shaped by specific Principles and consisting of seven challenges. Clearing a challenge will award one Stella. Collect enough to claim rewards.

Challenges

Physical Badge

Challenge 1-4

  • Victory Principle
    • Rule of Champions I: All allied Anima gain 10 ATK during the Preparation Phase.
      After the start of battle, the allied Anima with the highest ATK gains an additional 10 ATK.

Challenge 5-6

  • Victory Principle
    • Rule of Champions II: All allied Anima gain 30 ATK during the Preparation Phase and obtain 1 Champion's Crucible.

Challenge 7

  • Victory Principle
    • Rule of Champions III: All allied Anima gain 30 ATK during the Preparation Phase and obtain 1 Champion's Crucible. The Champion's Crucible's effects are enhanced.

Memory Badge

Challenge 1-4

  • Victory Principle
    • Rule of Remembrance I: When battle starts, all allied Memory Anima gain 1 level for each allied Memory Anima on the battlefield.
      Mnemobiblion gains Max Health equal to 10x its own level.

Challenge 5-6

  • Victory Principle
    • Rule of Remembrance II: When battle starts, all allied Memory Anima gain 2 levels for each allied Memory Anima on the battlefield.
      Mnemobiblion gains Max Health equal to 30x its own level and its DMG dealt is increased.
  • Danger Principle
    • Rule of the Bully I: When enemy Anima attack Anima whose level is equal to or lower than their own, they deal 30% increased DMG.

Challenge 7

  • Victory Principle
    • Rule of Remembrance III: When battle starts, all allied Memory Anima gain 2 levels for each allied Memory Anima on the battlefield.
      Mnemobiblion gains Max Health equal to 30x its own level and its DMG dealt is increased.

Dark Badge

Challenge 1-4

  • Victory Principle
    • Rule of the Redoubt I: When allied Anima have a Shield, they receive 10% less DMG and deal 15% more DMG.

Rewards

Other Languages

LanguageOfficial Name
EnglishThesophool's Riddles

Change History

Version 0.60.0
  • Nexus Lunastrum was renamed to Thesophool's Riddles.

Version 0.3.0

  • Nexus Lunastrum was added.