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| '''Nexus Lunastrum''' is a gamemode which is unlocked after completing [[Aspect Fracture: Memory]]. | | '''Thesophool's Riddles''' is a gamemode which is unlocked after completing [[Aspect Fracture: Memory]]. |
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| ==Overview== | | ==Overview== |
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| ==Other Languages== | | ==Other Languages== |
| {{Other Languages | | {{Other Languages |
| |en = Nexus Lunastrum | | |en = Thesophool's Riddles |
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| |zht = | | |zht = |
Latest revision as of 17:52, 15 July 2026
This page contains information only available in the 0.3.0 closed beta, meaning it is subject to change as the game develops. As a result, this page may be missing information or become outdated as further builds of the game release.
Thesophool's Riddles is a gamemode which is unlocked after completing Aspect Fracture: Memory.
Overview
Nexus Lunastrum features three themes, each shaped by specific Principles and consisting of seven challenges. Clearing a challenge will award one Stella. Collect enough to claim rewards.
Challenges
Physical Badge
Challenge 1-4
- Victory Principle
- Rule of Champions I: All allied Anima gain 10 ATK during the Preparation Phase.
After the start of battle, the allied Anima with the highest ATK gains an additional 10 ATK.
Challenge 5-6
- Victory Principle
- Rule of Champions II: All allied Anima gain 30 ATK during the Preparation Phase and obtain 1 Champion's Crucible.
Challenge 7
- Victory Principle
- Rule of Champions III: All allied Anima gain 30 ATK during the Preparation Phase and obtain 1 Champion's Crucible. The Champion's Crucible's effects are enhanced.
Memory Badge
Challenge 1-4
- Victory Principle
- Rule of Remembrance I: When battle starts, all allied Memory Anima gain 1 level for each allied Memory Anima on the battlefield.
Mnemobiblion gains Max Health equal to 10x its own level.
Challenge 5-6
- Victory Principle
- Rule of Remembrance II: When battle starts, all allied Memory Anima gain 2 levels for each allied Memory Anima on the battlefield.
Mnemobiblion gains Max Health equal to 30x its own level and its DMG dealt is increased.
- Danger Principle
- Rule of the Bully I: When enemy Anima attack Anima whose level is equal to or lower than their own, they deal 30% increased DMG.
Challenge 7
- Victory Principle
- Rule of Remembrance III: When battle starts, all allied Memory Anima gain 2 levels for each allied Memory Anima on the battlefield.
Mnemobiblion gains Max Health equal to 30x its own level and its DMG dealt is increased.
Dark Badge
Challenge 1-4
- Victory Principle
- Rule of the Redoubt I: When allied Anima have a Shield, they receive 10% less DMG and deal 15% more DMG.
Rewards
Other Languages
| Language | Official Name |
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| English | Thesophool's Riddles |
Change History
Version 0.60.0
- Nexus Lunastrum was renamed to Thesophool's Riddles.
Version 0.3.0
- Nexus Lunastrum was added.
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