| Latest revision |
Your text |
| Line 6: |
Line 6: |
| |type2 = | | |type2 = |
| }} | | }} |
| '''Thesophool's Riddles''' is a gamemode which is unlocked after completing the quest [[Thesophool's Riddles (Quest)|Thesophool's Riddles]]. | | '''Nexus Lunastrum''' is a gamemode which is unlocked after completing [[Aspect Fracture: Memory]]. |
|
| |
|
| ==Overview== | | ==Overview== |
| Nexus Lunastrum features three themes, each shaped by specific Principles and consisting of seven challenges. Clearing a challenge will award one Stella. Collect enough to claim rewards.
| |
|
| |
| ==Challenges== | | ==Challenges== |
| ===Physical Badge=== | | ===Physical Badge=== |
| ====Challenge 1-4====
| |
| *'''Victory Principle'''
| |
| **{{Color|#3da0cf|Rule of Champions I}}: All allied Anima gain 10 ATK during the Preparation Phase.<br>After the start of battle, the allied Anima with the highest ATK gains an additional 10 ATK.
| |
|
| |
| ====Challenge 5-6====
| |
| *'''Victory Principle'''
| |
| **{{Color|#3da0cf|Rule of Champions II}}: All allied Anima gain 30 ATK during the Preparation Phase and obtain 1 Champion's Crucible.
| |
|
| |
| ====Challenge 7====
| |
| *'''Victory Principle'''
| |
| **{{Color|#3da0cf|Rule of Champions III}}: All allied Anima gain 30 ATK during the Preparation Phase and obtain 1 Champion's Crucible. The Champion's Crucible's effects are enhanced.
| |
|
| |
| ===Memory Badge=== | | ===Memory Badge=== |
| ====Challenge 1-4==== | | ====Challenge 1-4==== |
| *'''Victory Principle''' | | *'''Victory Principle''' |
| **{{Color|#3da0cf|Rule of Remembrance I}}: When battle starts, all allied Memory Anima gain 1 level for each allied Memory Anima on the battlefield.<br>Mnemobiblion gains Max Health equal to 10x its own level. | | **Rule of Remembrance I: When battle starts, all allied Memory Anima gain 1 level for each allied Memory Anima on the battlefield.<br> |
| | | Mnemobiblion gains Max Health equal to 10x its own level. |
| ====Challenge 5-6====
| | ===Challenge 5=== |
| *'''Victory Principle''' | | *'''Victory Principle''' |
| **{{Color|#3da0cf|Rule of Remembrance II}}: When battle starts, all allied Memory Anima gain 2 levels for each allied Memory Anima on the battlefield.<br>Mnemobiblion gains Max Health equal to 30x its own level and its DMG dealt is increased. | | **Rule of Remembrance II: When battle starts, all allied Memory Anima gain 2 levels for each allied Memory Anima on the battlefield.<br> |
| | Mnemobiblion gains Max Health equal to 30x its own level and its DMG dealt is increased. |
| *'''Danger Principle''' | | *'''Danger Principle''' |
| **{{Color|#3da0cf|Rule of the Bully I}}: When enemy Anima attack Anima whose level is equal to or lower than their own, they deal 30% increased DMG. | | **Rule of the Bully I: When enemy Anima attack Anima whose level is equal to or lower than their own, they deal 30% increased DMG. |
| | |
| ====Challenge 7====
| |
| *'''Victory Principle'''
| |
| **{{Color|#3da0cf|Rule of Remembrance III}}: When battle starts, all allied Memory Anima gain 2 levels for each allied Memory Anima on the battlefield.<br>Mnemobiblion gains Max Health equal to 30x its own level and its DMG dealt is increased.
| |
|
| |
|
| ===Dark Badge=== | | ===Dark Badge=== |
| ====Challenge 1-4====
| |
| *'''Victory Principle'''
| |
| **{{Color|#3da0cf|Rule of the Redoubt I}}: When allied Anima have a Shield, they receive 10% less DMG and deal 15% more DMG.
| |
|
| |
|
| ==Rewards== | | ==Rewards== |
| Line 69: |
Line 49: |
| ==Other Languages== | | ==Other Languages== |
| {{Other Languages | | {{Other Languages |
| |en = Thesophool's Riddles | | |en = Nexus Lunastrum |
| |zhs = | | |zhs = |
| |zht = 神妄的謎題 | | |zht = |
| |ja = | | |ja = |
| |ko = | | |ko = |
| Line 78: |
Line 58: |
| ==Change History== | | ==Change History== |
| {{Change History|introduced=0.3.0}} | | {{Change History|introduced=0.3.0}} |
|
| |
| ==Navigation==
| |
| {{Wiki Navbox}}
| |