Template:Extra Effect: Difference between revisions
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--><span class="hnaw-extra-effect-header">Infatuation</span><!-- | --><span class="hnaw-extra-effect-header">Infatuation</span><!-- | ||
--><span class="hnaw-extra-effect-content">Healing and Shield effects applied to the object of Infatuation by the Admirer increase by 15%. This effect can stack.</span> | --><span class="hnaw-extra-effect-content">Healing and Shield effects applied to the object of Infatuation by the Admirer increase by 15%. This effect can stack.</span> | ||
| light of the strong = <!-- | |||
--><span class="hnaw-extra-effect-header">Light of the Strong</span><!-- | |||
--><span class="hnaw-extra-effect-content">Blasters, Explorers: {{Color|numbers|12%}}{{Icon|Attack SPD}}<br />Masterminds: {{Color|numbers|12%}}{{Icon|MP}}<br />Protectors, Mascots: {{Color|numbers|15%}}{{Icon|Max HP}}</span> | |||
| lingering shade = <!-- | | lingering shade = <!-- | ||
--><span class="hnaw-extra-effect-header">Lingering Shade</span><!-- | --><span class="hnaw-extra-effect-header">Lingering Shade</span><!-- | ||
Revision as of 11:37, 16 July 2026
Note: parts of or the entire template might not be visible without values provided.
| Main | Documentation | Draft | Usage |
This template is used to create tooltips similar to those that appear in-game when clicking on underlined text.
Reads data from Module:Extra Effect/data.
Syntax
{{Extra Effect|text|id or text for extra effect, optional if first parameter matches one}}
Example
Charge to the opponent farthest away, dealing '''200%'''{{Icon|ATK}} Physical DMG to opponents along the path, and applying or removing {{Extra Effect|Lingering Shade}}.
Charge to the opponent farthest away, dealing 200%
Physical DMG to opponents along the path, and applying or removing Lingering Shade.
After each time the Active Skill is used, cycle to the next topping in the {{Extra Effect|passive|topping list}} in order.
After each time the Active Skill is used, cycle to the next topping in the passive in order.
Template Data
This template is used to create tooltips similar to those that appear in-game when clicking on underlined text.
| Parameter | Description | Type | Status | |
|---|---|---|---|---|
| Text | 1 | The displayed, underlined text. | Line | required |
| Extra Effect | 2 | The case-insensitive name or ID of the Extra Effect to display when the underlined text is clicked. | String | suggested |