Template:Extra Effect: Difference between revisions

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implement draft
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<includeonly><span class="custom-tt-wrapper hnaw-extra-effect-wrapper toggle-tooltip mw-collapsible mw-made-collapsible mw-collapsed hnaw-collapsible"><!--
<includeonly>{{#invoke:Extra Effect|main}}</includeonly><!--
--><span class="mw-collapsible-toggle mw-collapsible-toggle-default mw-collapsible-toggle-collapsed hnaw-extra-effect toggle-tooltip">{{{1}}}</span><!--
--><noinclude>{{Documentation}}</noinclude>
--><span class="mw-collapsible-content hnaw-extra-effect" style="display:none"><!--
-->{{#switch:{{#replace:{{#replace:{{lc:{{{2|{{{1}}}}}}}}|"|}}|.|}}
| echo = <!--
--><span class="hnaw-extra-effect-header">Echo</span><!--
--><span class="hnaw-extra-effect-content">Recast the Active Skill once, with no Energy Cost, with converted stats. Each Active Skill cast can trigger Echo once at most, and Echo itself does not count as an Active Skill.<br /><br />Converted Stats include:<br />{{Icon|ATK}}{{Icon|MP}}{{Icon|Armor}}{{Icon|MR}}{{Icon|Max HP}}{{Icon|HP}}</span>
| infatuation = <!--
--><span class="hnaw-extra-effect-header">Infatuation</span><!--
--><span class="hnaw-extra-effect-content">Healing and Shield effects applied to the object of Infatuation by the Admirer increase by 15%. This effect can stack.</span>
| lingering shade = <!--
--><span class="hnaw-extra-effect-header">Lingering Shade</span><!--
--><span class="hnaw-extra-effect-content">When the Active Skill hits opponents without Lingering Shade, mark them with Lingering Shade for 6s.<br />When the Active Skill hits opponents with Lingering Shade, deals '''310%'''{{Icon|ATK}} Physical DMG and removes it.</span>
| rancor = <!--
--><span class="hnaw-extra-effect-header">Rancor</span><!--
--><span class="hnaw-extra-effect-content">Each point of Rancor grants Hate Anima {{Color|numbers|3%}}{{Icon|ATK}}.</span>
| topping list  = <!--
--><span class="hnaw-extra-effect-header">Topping list:</span><!--
--><span class="hnaw-extra-effect-content">Tomatoes: Reduce the target's Armor by '''2''' after hitting. This effect stacks and lasts until the end of battle;<br>Patty: DMG increases to '''110%'''{{Icon|ATK}};</span>
|#default = [[Category:Pages Referencing Unknown Extra Effects]]{{tx}}
}}<!--
--></span><!--
--></span><!--
--></includeonly><noinclude>{{Documentation|type=Design}}</noinclude>

Latest revision as of 14:23, 16 July 2026

Documentation icon Template documentation
Note: parts of or the entire template might not be visible without values provided.
This template uses Module:Extra Effect, a script written in Lua.
This template uses CSS found at MediaWiki:Gadget-Tooltip.css (edit | hist).
This template uses MediaWiki:Gadget-Tooltip.js (edit | hist), a script written in JavaScript.

This template is used to create tooltips similar to those that appear in-game when clicking on underlined text.

Reads data from Module:Extra Effect/data.

Syntax

{{Extra Effect|text|id or text for extra effect, optional if first parameter matches one}}

Example

Charge to the opponent farthest away, dealing '''200%'''{{Icon|ATK}} Physical DMG to opponents along the path, and applying or removing {{Extra Effect|Lingering Shade}}.

Charge to the opponent farthest away, dealing 200% Physical DMG to opponents along the path, and applying or removing Lingering ShadeLingering ShadeWhen the Active Skill hits opponents without Lingering Shade, mark them with Lingering Shade for 6s.
When the Active Skill hits opponents with Lingering Shade, deals 310% Physical DMG and removes it.
.

After each time the Active Skill is used, cycle to the next topping in the {{Extra Effect|passive|topping list}} in order.

After each time the Active Skill is used, cycle to the next topping in the passiveTopping listTomatoes: Reduce the target's Armor by 2 after hitting. This effect stacks and lasts until the end of battle;
Patty: DMG increases to 110%;
in order.

Template Data

This template is used to create tooltips similar to those that appear in-game when clicking on underlined text.

Template parameters[Edit template data]

This template prefers inline formatting of parameters.

ParameterDescriptionTypeStatus
Text1

The displayed, underlined text.

Linerequired
Extra Effect2

The case-insensitive name or ID of the Extra Effect to display when the underlined text is clicked.

Stringsuggested