Spook: Difference between revisions
Created page with "{{Stub|OL, Abilities}} {{Terminology Infobox |name = Spook |image = Spook Trait Colored Icon.png |type = Traits }} {{Lead/Trait|Spook}} ==List of Spook Anima== {{Anima by Category Table|Spook Anima}} ==Other Languages== {{Other Languages |en = Spook |zhs = |zht = |ja = |ko = }} ==Change History== {{Change History|introduced=Pre-Release}} <!-- ==References== {{Reflist}} --> ==Navigation== {{Attribute Navbox}}" |
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{{Stub|OL, | {{Stub|OL, Abilitiesm Media}} | ||
{{Terminology Infobox | {{Terminology Infobox | ||
|name = Spook | |name = Spook | ||
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}} | }} | ||
{{Lead/Trait|Spook}} | {{Lead/Trait|Spook}} | ||
==Synergy== | |||
Spook Anima briefly become Untargetable every 8s. The next attack after leaving the Untargetable state is guaranteed to Critically Hit, and the Crit DMG{{Icon|CRIT DMG}} of that attack is increased. | |||
{| class="wikitable" | |||
|- | |||
! # of Anima !! Effect | |||
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| 2 || 70% {{Icon|CRIT DMG}} | |||
|- | |||
| 3 || 150% {{Icon|CRIT DMG}} | |||
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|} | |||
==List of Spook Anima== | ==List of Spook Anima== | ||
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==Change History== | ==Change History== | ||
{{Change History|introduced= | {{Change History|introduced=0.3.0}} | ||
<!-- | <!-- | ||
==References== | ==References== | ||
{{Reflist}} | {{Reflist}} | ||
--> | --> | ||
==Navigation== | ==Navigation== | ||
{{Attribute Navbox}} | {{Attribute Navbox}} | ||