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	<id>https://hna.wiki/Special:NewPages?feed=atom&amp;namespace=0&amp;size-mode=max</id>
	<title>Honkai: Nexus Anima Wiki - New pages [en]</title>
	<link rel="self" type="application/atom+xml" href="https://hna.wiki/Special:NewPages?feed=atom&amp;namespace=0&amp;size-mode=max"/>
	<link rel="alternate" type="text/html" href="https://hna.wiki/Special:NewPages"/>
	<updated>2026-07-14T18:58:07Z</updated>
	<subtitle>From Honkai: Nexus Anima Wiki</subtitle>
	<generator>MediaWiki 1.46.0</generator>
	<entry>
		<id>https://hna.wiki/Striker/Change_History</id>
		<title>Striker/Change History</title>
		<link rel="alternate" type="text/html" href="https://hna.wiki/Striker/Change_History"/>
		<updated>2026-07-14T17:54:24Z</updated>

		<summary type="html">&lt;p&gt;Shirra: Created page with &amp;quot;{{Change History/Header}} Version 0.60.0 * Striker was removed. ---- Version 0.3.0 * Striker was added with the synergy: &amp;quot;Increases the Max Health {{Icon|Max HP}} of all allied units; Striker Anima gain an additional percentage {{Icon|Max HP}} increase. 2/4/6/8 Anima give 150/300/350/600 {{Icon|Max HP}}; 15/35/60/100% {{Icon|Max HP}}.&amp;quot;&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Change History/Header}}&lt;br /&gt;
[[Version 0.60.0]]&lt;br /&gt;
* Striker was removed.&lt;br /&gt;
----&lt;br /&gt;
[[Version 0.3.0]]&lt;br /&gt;
* Striker was added with the synergy: &amp;quot;Increases the Max Health {{Icon|Max HP}} of all allied units; Striker Anima gain an additional percentage {{Icon|Max HP}} increase. 2/4/6/8 Anima give 150/300/350/600 {{Icon|Max HP}}; 15/35/60/100% {{Icon|Max HP}}.&amp;quot;&lt;/div&gt;</summary>
		<author><name>Shirra</name></author>
	</entry>
	<entry>
		<id>https://hna.wiki/Spook/Change_History</id>
		<title>Spook/Change History</title>
		<link rel="alternate" type="text/html" href="https://hna.wiki/Spook/Change_History"/>
		<updated>2026-07-14T17:46:16Z</updated>

		<summary type="html">&lt;p&gt;Shirra: Created page with &amp;quot;{{Change History/Header}} Version 0.60.0 * Spook was removed. ---- Version 0.3.0 * Spook was added with the synergy: &amp;quot;Spook Anima briefly become Untargetable every 8s. The next attack after leaving the Untargetable state is guaranteed to Critically Hit, and the Crit DMG{{Icon|CRIT DMG}} of that attack is increased. 2/3 Anima give 70/150% {{Icon|CRIT DMG}}.&amp;quot;&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Change History/Header}}&lt;br /&gt;
[[Version 0.60.0]]&lt;br /&gt;
* Spook was removed.&lt;br /&gt;
----&lt;br /&gt;
[[Version 0.3.0]]&lt;br /&gt;
* Spook was added with the synergy: &amp;quot;Spook Anima briefly become Untargetable every 8s. The next attack after leaving the Untargetable state is guaranteed to Critically Hit, and the Crit DMG{{Icon|CRIT DMG}} of that attack is increased. 2/3 Anima give 70/150% {{Icon|CRIT DMG}}.&amp;quot;&lt;/div&gt;</summary>
		<author><name>Shirra</name></author>
	</entry>
	<entry>
		<id>https://hna.wiki/Hothead/Change_History</id>
		<title>Hothead/Change History</title>
		<link rel="alternate" type="text/html" href="https://hna.wiki/Hothead/Change_History"/>
		<updated>2026-07-14T17:35:28Z</updated>

		<summary type="html">&lt;p&gt;Shirra: Created page with &amp;quot;{{Change History/Header}} Version 0.60.0 * Hothead was removed. ---- Version 0.3.0 * Hothead was added with the synergy: &amp;quot;Hothead Anima gain Omnileech{{Icon|Omnileech}}, Increased Crit Rate{{Icon|CRIT Rate}}, their Skills can Critically Hit, and after the first time they participate in defating{{sic}} an opponent, {{Icon|CRIT Rate}} increases 100%. 2/4/6 Anima give 15/25/40% {{Icon|Omnileech}}; 20/45/60% {{Icon|CRIT Rate}}.&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Change History/Header}}&lt;br /&gt;
[[Version 0.60.0]]&lt;br /&gt;
* Hothead was removed.&lt;br /&gt;
----&lt;br /&gt;
[[Version 0.3.0]]&lt;br /&gt;
* Hothead was added with the synergy: &amp;quot;Hothead Anima gain Omnileech{{Icon|Omnileech}}, Increased Crit Rate{{Icon|CRIT Rate}}, their Skills can Critically Hit, and after the first time they participate in defating{{sic}} an opponent, {{Icon|CRIT Rate}} increases 100%. 2/4/6 Anima give 15/25/40% {{Icon|Omnileech}}; 20/45/60% {{Icon|CRIT Rate}}.&lt;/div&gt;</summary>
		<author><name>Shirra</name></author>
	</entry>
	<entry>
		<id>https://hna.wiki/Gladiator/Change_History</id>
		<title>Gladiator/Change History</title>
		<link rel="alternate" type="text/html" href="https://hna.wiki/Gladiator/Change_History"/>
		<updated>2026-07-14T15:54:02Z</updated>

		<summary type="html">&lt;p&gt;Shirra: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Change History/Header}}&lt;br /&gt;
[[Version 0.60.0]]&lt;br /&gt;
* Gladiator was removed.&lt;br /&gt;
----&lt;br /&gt;
[[Version 0.3.0]]&lt;br /&gt;
* Gladiator was added with the synergy: &amp;quot;Gladiator Anima gain an ATK {{Icon|ATK}} bonus, and are healed for a percentage of Max Health {{Icon|Max HP}} each time they participate in defeating an enemy Anima. 2/4/6 Anima give 12/22/35% {{Icon|ATK}}; Heal 10/15/20% {{Icon|Max HP}}.&amp;quot;&lt;/div&gt;</summary>
		<author><name>Shirra</name></author>
	</entry>
	<entry>
		<id>https://hna.wiki/Cherubim/Change_History</id>
		<title>Cherubim/Change History</title>
		<link rel="alternate" type="text/html" href="https://hna.wiki/Cherubim/Change_History"/>
		<updated>2026-07-14T14:29:31Z</updated>

		<summary type="html">&lt;p&gt;Shirra: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Change History/Header}}&lt;br /&gt;
[[Version 0.60.0]]&lt;br /&gt;
* Cherubim was removed.&lt;br /&gt;
----&lt;br /&gt;
[[Version 0.3.0]]&lt;br /&gt;
* Cherubim was added with the synergy: &amp;quot;The effectiveness of Healing and Shield Amp of all allied Anima is increased. 2/3/4/5 Anima increase Effectiveness of Healing received and Shield Amp by 6/10/15/25%.&amp;quot;&lt;/div&gt;</summary>
		<author><name>Shirra</name></author>
	</entry>
	<entry>
		<id>https://hna.wiki/Biggun/Change_History</id>
		<title>Biggun/Change History</title>
		<link rel="alternate" type="text/html" href="https://hna.wiki/Biggun/Change_History"/>
		<updated>2026-07-14T11:46:19Z</updated>

		<summary type="html">&lt;p&gt;Shirra: Created page with &amp;quot;{{Change History/Header}} Version 0.60.0 * Biggun was removed. ---- Version 0.3.0 * Biggun was added with the synergy: &amp;quot;&amp;#039;&amp;#039;&amp;#039;Innate Trait&amp;#039;&amp;#039;&amp;#039;: Immunity to all Control Effects. After Synergy is activated: Bigguns heal for a percentage of Max HP every 3s. 2/3 Anima give Heal 2/3% {{Icon|Max HP}}.&amp;quot;&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Change History/Header}}&lt;br /&gt;
[[Version 0.60.0]]&lt;br /&gt;
* Biggun was removed.&lt;br /&gt;
----&lt;br /&gt;
[[Version 0.3.0]]&lt;br /&gt;
* Biggun was added with the synergy: &amp;quot;&amp;#039;&amp;#039;&amp;#039;Innate Trait&amp;#039;&amp;#039;&amp;#039;: Immunity to all Control Effects. After Synergy is activated: Bigguns heal for a percentage of Max HP every 3s. 2/3 Anima give Heal 2/3% {{Icon|Max HP}}.&amp;quot;&lt;/div&gt;</summary>
		<author><name>Shirra</name></author>
	</entry>
	<entry>
		<id>https://hna.wiki/Burger_Disassembly/Change_History</id>
		<title>Burger Disassembly/Change History</title>
		<link rel="alternate" type="text/html" href="https://hna.wiki/Burger_Disassembly/Change_History"/>
		<updated>2026-07-14T11:17:20Z</updated>

		<summary type="html">&lt;p&gt;Shirra: Created page with &amp;quot;{{Change History/Header}} Version 0.60.0 * Description was updated: ** {{Color|Old:}} &amp;quot;&amp;#039;&amp;#039;&amp;#039;Active:&amp;#039;&amp;#039;&amp;#039; Unleash 3 barrages, each barrage {{Highlight|will fire}} a total of 5 burgers at the target and other opponents within 2 hexes of the target randomly, each burger including the effects of all the toppings. Reloads before each barrage, and increasing Attack SPD {{Highlight|will decrease}} reload time and increase barrage speed.&amp;lt;!-- --&amp;gt;&amp;lt;br&amp;gt;&amp;#039;&amp;#039;&amp;#039;Passive:&amp;#039;&amp;#039;&amp;#039; Hamburgoof&amp;#039;s Ba...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Change History/Header}}&lt;br /&gt;
[[Version 0.60.0]]&lt;br /&gt;
* Description was updated:&lt;br /&gt;
** {{Color|Old:}} &amp;quot;&amp;#039;&amp;#039;&amp;#039;Active:&amp;#039;&amp;#039;&amp;#039; Unleash 3 barrages, each barrage {{Highlight|will fire}} a total of 5 burgers at the target and other opponents within 2 hexes of the target randomly, each burger including the effects of all the toppings. Reloads before each barrage, and increasing Attack SPD {{Highlight|will decrease}} reload time and increase barrage speed.&amp;lt;!--&lt;br /&gt;
--&amp;gt;&amp;lt;br&amp;gt;&amp;#039;&amp;#039;&amp;#039;Passive:&amp;#039;&amp;#039;&amp;#039; Hamburgoof&amp;#039;s Basic Attacks will fire toppings, and each {{Highlight|type of topping will have different effects}}. After each time it uses its Active Skill, {{Highlight|it will}} cycle to the next topping in the topping list in order.&amp;lt;!--&lt;br /&gt;
--&amp;gt;&amp;lt;br&amp;gt;&amp;#039;&amp;#039;&amp;#039;Topping list:&amp;#039;&amp;#039;&amp;#039; Tomatoes: The target&amp;#039;s Armor is reduced by {{Highlight|&amp;#039;&amp;#039;&amp;#039;3&amp;#039;&amp;#039;&amp;#039;}} after being hit. This effect stacks and lasts until the end of battle; Patty: DMG increases to &amp;#039;&amp;#039;&amp;#039;110%&amp;#039;&amp;#039;&amp;#039;{{Icon|ATK}}; {{Highlight|Cheese: Hamburgoof gains &amp;#039;&amp;#039;&amp;#039;1.5%&amp;#039;&amp;#039;&amp;#039; Attack Speed after hitting. This effect stacks and lasts until the end of battle.}}&amp;quot;&lt;br /&gt;
** {{Color|New:}} &amp;quot;&amp;#039;&amp;#039;&amp;#039;Active:&amp;#039;&amp;#039;&amp;#039; Unleash 3 barrages, each barrage {{Highlight|firing}} a total of 5 burgers at the target and other opponents within 2 hexes of the target randomly, {{Highlight|and}} each burger including the effects of all the toppings. Reloads before each barrage, and increasing Attack SPD {{Highlight|reduces}} reload time and increases barrage speed.&amp;lt;!--&lt;br /&gt;
--&amp;gt;&amp;lt;br /&amp;gt;&amp;#039;&amp;#039;&amp;#039;Passive:&amp;#039;&amp;#039;&amp;#039; Hamburgoof&amp;#039;s Basic Attacks fire toppings, and each {{Highlight|topping type has a different effect}}. After each time the Active Skill is used, cycle to the next topping in the {{Extra Effect|topping list}} in order.&amp;quot;&lt;br /&gt;
----&lt;br /&gt;
[[Version 0.3.0]]&lt;br /&gt;
* Burger Disassembly was added.&lt;/div&gt;</summary>
		<author><name>Shirra</name></author>
	</entry>
	<entry>
		<id>https://hna.wiki/Honkai_Nexus_Anima_Wiki:AutoWikiBrowser/Script</id>
		<title>Honkai Nexus Anima Wiki:AutoWikiBrowser/Script</title>
		<link rel="alternate" type="text/html" href="https://hna.wiki/Honkai_Nexus_Anima_Wiki:AutoWikiBrowser/Script"/>
		<updated>2026-07-14T09:43:26Z</updated>

		<summary type="html">&lt;p&gt;Valaerys: Created page with &amp;quot;__NOINDEX__ This page intentionally kept empty. It is used for the JavaWikiBrowser (JWB) script. Category:Site maintenance&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOINDEX__&lt;br /&gt;
This page intentionally kept empty. It is used for the JavaWikiBrowser (JWB) script.&lt;br /&gt;
[[Category:Site maintenance]]&lt;/div&gt;</summary>
		<author><name>Valaerys</name></author>
	</entry>
	<entry>
		<id>https://hna.wiki/Savage_Bear_Charge/Change_History</id>
		<title>Savage Bear Charge/Change History</title>
		<link rel="alternate" type="text/html" href="https://hna.wiki/Savage_Bear_Charge/Change_History"/>
		<updated>2026-07-14T08:48:35Z</updated>

		<summary type="html">&lt;p&gt;Shirra: Created page with &amp;quot;{{Change History/Header}} Version 0.60.0 * Description was updated: ** {{Color|Old:}} &amp;quot;&amp;#039;&amp;#039;&amp;#039;Active:&amp;#039;&amp;#039;&amp;#039; After jumping up, Hugglebeary smashes into the ground, dealing &amp;#039;&amp;#039;&amp;#039;120%&amp;#039;&amp;#039;&amp;#039;{{Icon|ATK}} Physical DMG to opponents within 1 hex; after, jump up and crash down again, dealing &amp;#039;&amp;#039;&amp;#039;180%&amp;#039;&amp;#039;&amp;#039;{{Icon|ATK}} Physical DMG to opponents within 1 hex, and gain &amp;#039;&amp;#039;&amp;#039;22%&amp;#039;&amp;#039;&amp;#039;{{Icon|Max HP}} Shield for 6s.&amp;lt;!-- --&amp;gt;&amp;lt;br /&amp;gt;{{Highlight|&amp;#039;&amp;#039;&amp;#039;Passive:&amp;#039;&amp;#039;&amp;#039; After Hugglebeary is attacked by a Basic Attack...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Change History/Header}}&lt;br /&gt;
[[Version 0.60.0]]&lt;br /&gt;
* Description was updated:&lt;br /&gt;
** {{Color|Old:}} &amp;quot;&amp;#039;&amp;#039;&amp;#039;Active:&amp;#039;&amp;#039;&amp;#039; After jumping up, Hugglebeary smashes into the ground, dealing &amp;#039;&amp;#039;&amp;#039;120%&amp;#039;&amp;#039;&amp;#039;{{Icon|ATK}} Physical DMG to opponents within 1 hex; after, jump up and crash down again, dealing &amp;#039;&amp;#039;&amp;#039;180%&amp;#039;&amp;#039;&amp;#039;{{Icon|ATK}} Physical DMG to opponents within 1 hex, and gain &amp;#039;&amp;#039;&amp;#039;22%&amp;#039;&amp;#039;&amp;#039;{{Icon|Max HP}} Shield for 6s.&amp;lt;!--&lt;br /&gt;
--&amp;gt;&amp;lt;br /&amp;gt;{{Highlight|&amp;#039;&amp;#039;&amp;#039;Passive:&amp;#039;&amp;#039;&amp;#039; After Hugglebeary is attacked by a Basic Attack, the next time it uses its Active Skill, Shield Strength is increased by 2%. This effect stacks.}}&amp;quot;&lt;br /&gt;
** {{Color|New:}} &amp;quot;&amp;#039;&amp;#039;&amp;#039;Active:&amp;#039;&amp;#039;&amp;#039; After jumping up, Hugglebeary smashes into the ground, dealing &amp;#039;&amp;#039;&amp;#039;120%&amp;#039;&amp;#039;&amp;#039;{{Icon|ATK}} Physical DMG to opponents within 1 hex; it then jumps up and crashes down again, dealing &amp;#039;&amp;#039;&amp;#039;180%&amp;#039;&amp;#039;&amp;#039;{{Icon|ATK}} Physical DMG to opponents within 1 hex, and gains &amp;#039;&amp;#039;&amp;#039;22%&amp;#039;&amp;#039;&amp;#039;{{Icon|Max HP}} Shield for 6s.&amp;quot;&lt;br /&gt;
----&lt;br /&gt;
[[Version 0.3.0]]&lt;br /&gt;
* Savage Bear Charge was added.&lt;/div&gt;</summary>
		<author><name>Shirra</name></author>
	</entry>
	<entry>
		<id>https://hna.wiki/%22Oi!_Shaddup!%22/Change_History</id>
		<title>&quot;Oi! Shaddup!&quot;/Change History</title>
		<link rel="alternate" type="text/html" href="https://hna.wiki/%22Oi!_Shaddup!%22/Change_History"/>
		<updated>2026-07-14T08:12:45Z</updated>

		<summary type="html">&lt;p&gt;Shirra: Created page with &amp;quot;{{Change History/Header}} Version 0.60.0 * Description was updated: ** {{Color|Old:}} &amp;quot;&amp;#039;&amp;#039;&amp;#039;Active:&amp;#039;&amp;#039;&amp;#039; Glampa quickly moves behind the nearest opponent, flinging them backward to deal {{Highlight|&amp;#039;&amp;#039;&amp;#039;600%&amp;#039;&amp;#039;&amp;#039;}}{{Icon|MP}} Magic DMG and {{Highlight|Stun them for 2s, and also dealing &amp;#039;&amp;#039;&amp;#039;200%&amp;#039;&amp;#039;&amp;#039;}}{{Icon|MP}} Magic DMG to opponents within 1 hex of the landing spot.&amp;lt;!-- --&amp;gt;&amp;lt;br /&amp;gt;&amp;#039;&amp;#039;&amp;#039;Passive:&amp;#039;&amp;#039;&amp;#039; Glampa begins battle in the Sleep state. After the conditions are met, Glampa Awake...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Change History/Header}}&lt;br /&gt;
[[Version 0.60.0]]&lt;br /&gt;
* Description was updated:&lt;br /&gt;
** {{Color|Old:}} &amp;quot;&amp;#039;&amp;#039;&amp;#039;Active:&amp;#039;&amp;#039;&amp;#039; Glampa quickly moves behind the nearest opponent, flinging them backward to deal {{Highlight|&amp;#039;&amp;#039;&amp;#039;600%&amp;#039;&amp;#039;&amp;#039;}}{{Icon|MP}} Magic DMG and {{Highlight|Stun them for 2s, and also dealing &amp;#039;&amp;#039;&amp;#039;200%&amp;#039;&amp;#039;&amp;#039;}}{{Icon|MP}} Magic DMG to opponents within 1 hex of the landing spot.&amp;lt;!--&lt;br /&gt;
--&amp;gt;&amp;lt;br /&amp;gt;&amp;#039;&amp;#039;&amp;#039;Passive:&amp;#039;&amp;#039;&amp;#039; Glampa begins battle in the Sleep state. After the conditions are met, Glampa Awakes and uses its Active Skill.&amp;lt;!--&lt;br /&gt;
--&amp;gt;&amp;lt;br /&amp;gt;&amp;#039;&amp;#039;&amp;#039;Sleep state&amp;#039;&amp;#039;&amp;#039; Gain &amp;#039;&amp;#039;&amp;#039;2%&amp;#039;&amp;#039;&amp;#039; DMG dealt every second and obtain &amp;#039;&amp;#039;&amp;#039;3%&amp;#039;&amp;#039;&amp;#039; Omnileech. When an allied unit is defeated, DMG dealt increases by an additional &amp;#039;&amp;#039;&amp;#039;2%&amp;#039;&amp;#039;&amp;#039; and &amp;#039;&amp;#039;&amp;#039;3%&amp;#039;&amp;#039;&amp;#039; Omnileech is gained. The DMG increase and Omnileech gained this way lasts until the end of battle.&amp;lt;!--&lt;br /&gt;
--&amp;gt;&amp;lt;br /&amp;gt;&amp;#039;&amp;#039;&amp;#039;Awakening&amp;#039;&amp;#039;&amp;#039; After Sleeping for 8s, when its Health drops below 50%, or the team&amp;#039;s total Health drops below 50%, Glampa awakes. When Glampa awakes, it removes all debuffs and gains &amp;#039;&amp;#039;&amp;#039;45&amp;#039;&amp;#039;&amp;#039; Armor and MR.&amp;quot;&lt;br /&gt;
** {{Color|New:}} &amp;quot;&amp;#039;&amp;#039;&amp;#039;Active:&amp;#039;&amp;#039;&amp;#039; Glampa quickly moves behind the nearest opponent, flinging them backward to deal {{Highlight|&amp;#039;&amp;#039;&amp;#039;650%&amp;#039;&amp;#039;&amp;#039;}}{{Icon|MP}} Magic DMG, and {{Highlight|deals &amp;#039;&amp;#039;&amp;#039;{{tx}}&amp;#039;&amp;#039;&amp;#039;}}{{Icon|MP}} Magic DMG to {{Highlight|other}} opponents within 1 hex of the landing spot.&amp;lt;!--&lt;br /&gt;
--&amp;gt;&amp;lt;br /&amp;gt;&amp;#039;&amp;#039;&amp;#039;Passive:&amp;#039;&amp;#039;&amp;#039; Glampa begins battle in the {{Extra Effect|Sleep state|Sleep State}}, and {{Extra Effect|Awakens}} and uses its Active Skill after the requirements are met.&amp;quot;&lt;br /&gt;
----&lt;br /&gt;
[[Version 0.3.0]]&lt;br /&gt;
* &amp;quot;Oi! Shaddup!&amp;quot; was added.&lt;/div&gt;</summary>
		<author><name>Shirra</name></author>
	</entry>
	<entry>
		<id>https://hna.wiki/Proud_Shade%27s_Passing/Change_History</id>
		<title>Proud Shade&#039;s Passing/Change History</title>
		<link rel="alternate" type="text/html" href="https://hna.wiki/Proud_Shade%27s_Passing/Change_History"/>
		<updated>2026-07-14T06:56:32Z</updated>

		<summary type="html">&lt;p&gt;Shirra: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Change History/Header}}&lt;br /&gt;
[[Version 0.60.0]]&lt;br /&gt;
* Description was updated:&lt;br /&gt;
** {{Color|Old:}} &amp;quot;&amp;#039;&amp;#039;&amp;#039;Active:&amp;#039;&amp;#039;&amp;#039; Charge to the opponent farthest away, dealing &amp;#039;&amp;#039;&amp;#039;140%&amp;#039;&amp;#039;&amp;#039;{{Icon|ATK}} Physical DMG to opponents along the path, and applying or removing Lingering Shade.&amp;lt;!--&lt;br /&gt;
--&amp;gt;&amp;lt;br \&amp;gt;{{Highlight|&amp;#039;&amp;#039;&amp;#039;Passive:&amp;#039;&amp;#039;&amp;#039; Opponents with Lingering Shade receive &amp;#039;&amp;#039;&amp;#039;10%&amp;#039;&amp;#039;&amp;#039; increased DMG.}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;&amp;lt;br \&amp;gt;&amp;#039;&amp;#039;&amp;#039;Lingering Shade:&amp;#039;&amp;#039;&amp;#039; When the Active Skill hits opponents without Lingering Shade, mark them with Lingering Shade that lasts {{Highlight|until the end of the battle}}. When the Active Skill hits opponents with Lingering Shade, deal {{Highlight|&amp;#039;&amp;#039;&amp;#039;280%&amp;#039;&amp;#039;&amp;#039;}}{{Icon|ATK}} Physical DMG and remove it.&amp;quot;&lt;br /&gt;
** {{Color|New:}} &amp;quot;&amp;#039;&amp;#039;&amp;#039;Active:&amp;#039;&amp;#039;&amp;#039; Charge to the opponent farthest away, dealing {{Highlight|&amp;#039;&amp;#039;&amp;#039;200%&amp;#039;&amp;#039;&amp;#039;}}{{Icon|ATK}} Physical DMG to opponents along the path, and applying or removing {{Extra Effect|Lingering Shade|Lingering Shade|When the Active Skill hits opponents without Lingering Shade, mark them with Lingering Shade {{Highlight|for 6s}}.&amp;lt;br /&amp;gt;When the Active Skill hits opponents with Lingering Shade, deals {{Highlight|&amp;#039;&amp;#039;&amp;#039;310%&amp;#039;&amp;#039;&amp;#039;}}{{Icon|ATK}} Physical DMG and removes it.}}.&amp;quot;&lt;br /&gt;
----&lt;br /&gt;
[[Version 0.3.0]]&lt;br /&gt;
* Proud Shade&amp;#039;s Passing was added.&lt;/div&gt;</summary>
		<author><name>Shirra</name></author>
	</entry>
	<entry>
		<id>https://hna.wiki/Tsunami_of_the_Ancient_Sea/Change_History</id>
		<title>Tsunami of the Ancient Sea/Change History</title>
		<link rel="alternate" type="text/html" href="https://hna.wiki/Tsunami_of_the_Ancient_Sea/Change_History"/>
		<updated>2026-07-14T05:05:33Z</updated>

		<summary type="html">&lt;p&gt;Shirra: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Change History/Header}}&lt;br /&gt;
[[Version 0.60.0]]&lt;br /&gt;
* Description was updated:&lt;br /&gt;
** {{Color|Old:}} &amp;quot;&amp;#039;&amp;#039;&amp;#039;Active:&amp;#039;&amp;#039;&amp;#039; Unleashes a tidal wave toward the straight-line direction with the most opponents, dealing {{Highlight|&amp;#039;&amp;#039;&amp;#039;400%&amp;#039;&amp;#039;&amp;#039;}}{{Icon|ATK}} Physical DMG to opponents hit{{Highlight|, also applying &amp;#039;&amp;#039;&amp;#039;33%&amp;#039;&amp;#039;&amp;#039; Deep Wounds to them and increasing their DMG received by &amp;#039;&amp;#039;&amp;#039;30%&amp;#039;&amp;#039;&amp;#039; for 5s}}.&amp;quot;&lt;br /&gt;
** {{Color|New:}} &amp;quot;&amp;#039;&amp;#039;&amp;#039;Active:&amp;#039;&amp;#039;&amp;#039; Unleashes a tidal wave toward the straight-line direction with the most opponents, dealing {{Highlight|&amp;#039;&amp;#039;&amp;#039;360%&amp;#039;&amp;#039;&amp;#039;}}{{Icon|ATK}} Physical DMG to opponents hit.&amp;quot;&lt;br /&gt;
----&lt;br /&gt;
[[Version 0.3.0]]&lt;br /&gt;
* Tsunami of the Ancient Sea was added.&lt;/div&gt;</summary>
		<author><name>Shirra</name></author>
	</entry>
	<entry>
		<id>https://hna.wiki/Bats_Across_the_Bloodrain_Night/Change_History</id>
		<title>Bats Across the Bloodrain Night/Change History</title>
		<link rel="alternate" type="text/html" href="https://hna.wiki/Bats_Across_the_Bloodrain_Night/Change_History"/>
		<updated>2026-07-13T21:10:38Z</updated>

		<summary type="html">&lt;p&gt;Shirra: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Change History/Header}}&lt;br /&gt;
[[Version 0.60.0]]&lt;br /&gt;
* Spellbinding Sleepwave was renamed to Bats Across the Bloodrain Night.&lt;br /&gt;
* Description was updated:&lt;br /&gt;
** {{Color|Old:}} &amp;quot;&amp;#039;&amp;#039;&amp;#039;Active:&amp;#039;&amp;#039;&amp;#039; Unleashes 3 sleepwaves in the direction of the most opponents, each dealing &amp;#039;&amp;#039;&amp;#039;200%&amp;#039;&amp;#039;&amp;#039;{{Icon|MP}} Magic DMG. DMG decreases as the number of targets hit increases, and opponents hit by all 3 sleepwaves are Stunned for 1.5s.&amp;lt;br /&amp;gt;&amp;#039;&amp;#039;&amp;#039;Passive:&amp;#039;&amp;#039;&amp;#039; The first time opponents attack Mesmerith from within 1 hex, they will be Stunned for 1.5s.&amp;quot;&lt;br /&gt;
** {{Color|New:}} &amp;quot;&amp;#039;&amp;#039;&amp;#039;Active:&amp;#039;&amp;#039;&amp;#039; Take flight and glide away from opponents, gaining &amp;#039;&amp;#039;&amp;#039;20%&amp;#039;&amp;#039;&amp;#039; DMG reduction for the duration. Releases a total of 18 Bloodbats toward up to 3 opponents while gliding, split evenly among the targets. Each Bloodbat deals &amp;#039;&amp;#039;&amp;#039;45%&amp;#039;&amp;#039;&amp;#039;{{Icon|ATK}} Physical DMG. After each time the Active Skill is used, the total number of Bloodbats released by the next use increases by 6, up to a total of 30.&amp;quot;&lt;br /&gt;
----&lt;br /&gt;
[[Version 0.3.0]]&lt;br /&gt;
* Spellbinding Sleepwave was added.&lt;/div&gt;</summary>
		<author><name>Shirra</name></author>
	</entry>
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		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://hna.wiki/Main_Page"/>
		<updated>2026-07-12T13:27:54Z</updated>

		<summary type="html">&lt;p&gt;Kuhlau: &lt;/p&gt;
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		<author><name>Raven.Familiar</name></author>
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