|desc = '''Active:'''<br>Throw a hook punch combo at opponents, dealing 300% Physical DMG twice.<br>'''Passive:'''<br>Eggluvs Basic Attacks are converted into maintaining Guard state: Gain 15% DMG reduction and regenerate an additional 3 Energy when hit. Regenerate 12 Energy every 2s.
|desc = '''Active:'''<br>Throw a hook punch combo at opponents, dealing '''300%'''{{Icon|ATK}} Physical DMG twice.<!--
--><br>'''Passive:'''<br>Eggluvs Basic Attacks are converted into maintaining Guard state: Gain '''15%''' DMG reduction and regenerate an additional '''3''' Energy when hit. Regenerate '''12''' Energy every 2s.
This page contains information only available in the 0.3.0 closed beta, meaning it is subject to change as the game develops. As a result, this page may be missing information or become outdated as further builds of the game release.
Old: "Active: Throw a hook punch combo at opponents, dealing 300% Physical DMG twice. Passive: Eggluvs Basic Attacks are converted into maintaining Guard state: Gain 15% DMG reduction and regenerate an additional 3 Energy when hit. Regenerate 12 Energy every 2s."
New: "Active: Throw a hook punch combo at opponents, dealing 300% Physical DMG twice. Passive: Eggluvs maintains Guard state instead of using Basic Attacks: Gain 10% DMG reduction. Regenerate 12 Energy every 2s."