Shellbreaker: Difference between revisions

Raven.Familiar (talk | contribs)
Created page with "{{Beta|0.3.0}} {{Stub|Format, Images}} {{Ability Infobox |title = Shellbreaker |image = Ability Shellbreaker.png |character = Eggluvs |type = Battle Skill |desc = '''Active:'''<br>Throw a hook punch combo at opponents, dealing 300% Physical DMG twice.<br>'''Passive:'''<br>Eggluvs Basic Attacks are converted into maintaining Guard state: Gain 15% DMG reduction and regenerate an additional 3 Energy when hit. Regenerate 12 Energy every 2s. |scale_att1..."
 
m aggregate utility params into array (via JWB)
Line 7: Line 7:
|type      = Battle Skill
|type      = Battle Skill
|desc      = '''Active:'''<br>Throw a hook punch combo at opponents, dealing 300% Physical DMG twice.<br>'''Passive:'''<br>Eggluvs Basic Attacks are converted into maintaining Guard state: Gain 15% DMG reduction and regenerate an additional 3 Energy when hit. Regenerate 12 Energy every 2s.
|desc      = '''Active:'''<br>Throw a hook punch combo at opponents, dealing 300% Physical DMG twice.<br>'''Passive:'''<br>Eggluvs Basic Attacks are converted into maintaining Guard state: Gain 15% DMG reduction and regenerate an additional 3 Energy when hit. Regenerate 12 Energy every 2s.
|scale_att1 = ATK
|scale_att  = ATK
|utility1  = Damage Reduction
|utility    = Damage Reduction
}}
}}
{{Lead/Ability}}
{{Lead/Ability}}