Shellbreaker: Difference between revisions
m aggregate utility params into array (via JWB) |
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|character = Eggluvs | |character = Eggluvs | ||
|type = Battle Skill | |type = Battle Skill | ||
|desc = '''Active:'''<br>Throw a hook punch combo at opponents, dealing 300% Physical DMG twice.<br>'''Passive:'''<br>Eggluvs Basic Attacks | |desc = '''Active:'''<br>Throw a hook punch combo at opponents, dealing {{Color|numbers|300%}}{{Icon|ATK}} Physical DMG twice.<!-- | ||
--><br>'''Passive:'''<br>Eggluvs maintains Guard state instead of using Basic Attacks:<br>Gain {{Color|numbers|10%}} DMG reduction.<br>Regenerate {{Color|numbers|12}} Energy every 2s. | |||
|scale_att = ATK | |scale_att = ATK | ||
|utility = Damage Reduction | |utility = Damage Reduction; Energy Regeneration | ||
}} | }} | ||
{{Lead/Ability}} | {{Lead/Ability}} | ||