Shellbreaker: Difference between revisions

m aggregate utility params into array (via JWB)
mNo edit summary
 
(One intermediate revision by one other user not shown)
Line 6: Line 6:
|character  = Eggluvs
|character  = Eggluvs
|type      = Battle Skill
|type      = Battle Skill
|desc      = '''Active:'''<br>Throw a hook punch combo at opponents, dealing 300% Physical DMG twice.<br>'''Passive:'''<br>Eggluvs Basic Attacks are converted into maintaining Guard state: Gain 15% DMG reduction and regenerate an additional 3 Energy when hit. Regenerate 12 Energy every 2s.
|desc      = '''Active:'''<br>Throw a hook punch combo at opponents, dealing {{Color|numbers|300%}}{{Icon|ATK}} Physical DMG twice.<!--
--><br>'''Passive:'''<br>Eggluvs maintains Guard state instead of using Basic Attacks:<br>Gain {{Color|numbers|10%}} DMG reduction.<br>Regenerate {{Color|numbers|12}} Energy every 2s.
|scale_att  = ATK
|scale_att  = ATK
|utility    = Damage Reduction
|utility    = Damage Reduction; Energy Regeneration
}}
}}
{{Lead/Ability}}
{{Lead/Ability}}