|desc = '''Active:'''<br>Throw a hook punch combo at opponents, dealing '''300%'''{{Icon|ATK}} Physical DMG twice.<!--
|desc = '''Active:'''<br>Throw a hook punch combo at opponents, dealing {{Color|numbers|300%}}{{Icon|ATK}} Physical DMG twice.<!--
--><br>'''Passive:'''<br>Eggluvs Basic Attacks are converted into maintaining Guard state: Gain '''15%''' DMG reduction and regenerate an additional '''3''' Energy when hit. Regenerate '''12''' Energy every 2s.
--><br>'''Passive:'''<br>Eggluvs maintains Guard state instead of using Basic Attacks:<br>Gain {{Color|numbers|10%}} DMG reduction.<br>Regenerate {{Color|numbers|12}} Energy every 2s.
This page contains information only available in the 0.3.0 closed beta, meaning it is subject to change as the game develops. As a result, this page may be missing information or become outdated as further builds of the game release.
Old: "Active: Throw a hook punch combo at opponents, dealing 300% Physical DMG twice. Passive: Eggluvs Basic Attacks are converted into maintaining Guard state: Gain 15% DMG reduction and regenerate an additional 3 Energy when hit. Regenerate 12 Energy every 2s."
New: "Active: Throw a hook punch combo at opponents, dealing 300% Physical DMG twice. Passive: Eggluvs maintains Guard state instead of using Basic Attacks: Gain 10% DMG reduction. Regenerate 12 Energy every 2s."