Shadowbloom: Difference between revisions

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m aggregate utility params into array (via JWB)
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|character  = Vixemourne
|character  = Vixemourne
|type      = Battle Skill
|type      = Battle Skill
|desc      = '''Active:'''<br>Throw a Shadow Orb at the target, dealing 180% {MP} Magic DMG. The Orb will then ricochet twice.<br>'''Ricochet:'''<br>If there are other enemy units within 3 hexes of the target, the Orb will ricochet to the unit with the lowest Health percentage within that area, dealing 245% {MP} Magic DMG. If there are no other targets, the Orb will deal that same additional DMG to the last target it hit.
|desc      = '''Active:'''<br>Throw a Shadow Orb at the target, dealing '''180%'''{{Icon|MP}} Magic DMG. The Orb will then ricochet twice.<!--
--><br>'''Ricochet:'''<br>If there are other enemy units within 3 hexes of the target, the Orb will ricochet to the unit with the lowest Health percentage within that area, dealing '''245%'''{{Icon|MP}} Magic DMG. If there are no other targets, the Orb will deal that same additional DMG to the last target it hit.
|scale_att  = MP
|scale_att  = MP
}}
}}

Revision as of 13:30, 6 November 2025

This page contains content found exclusively in Version 0.3.0 of the Honkai: Nexus Anima closed beta test.
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Shadowbloom is Vixemourne's Battle Skill in Honkai: Nexus Anima.

Other Languages

LanguageOfficial Name
EnglishShadowbloom

Change History

Version 0.60.0
  • Description was updated:
    • Old: "Active: Throw a Shadow Orb at the target, dealing 180% Magic DMG. The Orb will then ricochet twice.
      Ricochet: If there are other enemy units within 3 hexes of the target, the Orb will ricochet to the unit with the lowest Health percentage within that area, dealing 245% Magic DMG. If there are no other targets, the Orb will deal that same additional DMG to the last target it hit."
    • New: "Active: Hurl a Shadow Orb at the target that deals 250% Physical DMG. The Orb will then Blur once."

Version 0.3.0

  • Shadowbloom was added.