Savage Bear Charge: Difference between revisions
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m aggregate utility params into array (via JWB) |
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|character = Hugglebeary | |character = Hugglebeary | ||
|type = Battle Skill | |type = Battle Skill | ||
|desc = '''Active:'''<br>After jumping up, Hugglebeary smashes into the ground, dealing 120%{ATK} Physical DMG to opponents within 1 hex; after, jump up and crash down again, dealing 180%{ATK} Physical DMG to opponents within 1 hex, and gain 22%{ | |desc = '''Active:'''<br>After jumping up, Hugglebeary smashes into the ground, dealing '''120%'''{{Icon|ATK}} Physical DMG to opponents within 1 hex; after, jump up and crash down again, dealing '''180%'''{{Icon|ATK}} Physical DMG to opponents within 1 hex, and gain '''22%'''{{Icon|Max HP}} Shield for 6s.<!-- | ||
--><br>'''Passive:'''<br>After Hugglebeary is attacked by a Basic Attack, the next time it uses its Active Skill, Shield Strength is increased by 2%. This effect stacks. | |||
|scale_att = ATK | |scale_att = ATK | ||
|utility = Shield | |utility = Shield | ||