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	<id>https://hna.wiki/Savage_Bear_Charge/Change_History?action=history&amp;feed=atom</id>
	<title>Savage Bear Charge/Change History - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://hna.wiki/Savage_Bear_Charge/Change_History?action=history&amp;feed=atom"/>
	<link rel="alternate" type="text/html" href="https://hna.wiki/Savage_Bear_Charge/Change_History?action=history"/>
	<updated>2026-08-28T21:57:16Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://hna.wiki/Savage_Bear_Charge/Change_History?diff=10476&amp;oldid=prev</id>
		<title>ThoseRaineyDayz at 14:37, 26 July 2026</title>
		<link rel="alternate" type="text/html" href="https://hna.wiki/Savage_Bear_Charge/Change_History?diff=10476&amp;oldid=prev"/>
		<updated>2026-07-26T14:37:41Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw-interface=&quot;&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 14:37, 26 July 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l4&quot;&gt;Line 4:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 4:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** {{Color|Old:}} &amp;quot;&amp;#039;&amp;#039;&amp;#039;Active:&amp;#039;&amp;#039;&amp;#039; After jumping up, Hugglebeary smashes into the ground, dealing &amp;#039;&amp;#039;&amp;#039;120%&amp;#039;&amp;#039;&amp;#039;{{Icon|ATK}} Physical DMG to opponents within 1 hex; after, jump up and crash down again, dealing &amp;#039;&amp;#039;&amp;#039;180%&amp;#039;&amp;#039;&amp;#039;{{Icon|ATK}} Physical DMG to opponents within 1 hex, and gain &amp;#039;&amp;#039;&amp;#039;22%&amp;#039;&amp;#039;&amp;#039;{{Icon|Max HP}} Shield for 6s.&amp;lt;!--&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** {{Color|Old:}} &amp;quot;&amp;#039;&amp;#039;&amp;#039;Active:&amp;#039;&amp;#039;&amp;#039; After jumping up, Hugglebeary smashes into the ground, dealing &amp;#039;&amp;#039;&amp;#039;120%&amp;#039;&amp;#039;&amp;#039;{{Icon|ATK}} Physical DMG to opponents within 1 hex; after, jump up and crash down again, dealing &amp;#039;&amp;#039;&amp;#039;180%&amp;#039;&amp;#039;&amp;#039;{{Icon|ATK}} Physical DMG to opponents within 1 hex, and gain &amp;#039;&amp;#039;&amp;#039;22%&amp;#039;&amp;#039;&amp;#039;{{Icon|Max HP}} Shield for 6s.&amp;lt;!--&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;--&amp;gt;&amp;lt;br /&amp;gt;{{Highlight|&amp;#039;&amp;#039;&amp;#039;Passive:&amp;#039;&amp;#039;&amp;#039; After Hugglebeary is attacked by a Basic Attack, the next time it uses its Active Skill, Shield Strength is increased by 2%. This effect stacks.}}&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;--&amp;gt;&amp;lt;br /&amp;gt;{{Highlight|&amp;#039;&amp;#039;&amp;#039;Passive:&amp;#039;&amp;#039;&amp;#039; After Hugglebeary is attacked by a Basic Attack, the next time it uses its Active Skill, Shield Strength is increased by 2%. This effect stacks.}}&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** {{Color|New:}} &quot;&#039;&#039;&#039;Active:&#039;&#039;&#039; After jumping up, Hugglebeary smashes into the ground, dealing &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;&#039;&#039;&lt;/del&gt;120%&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;&#039;&#039;&lt;/del&gt;{{Icon|ATK}} Physical DMG to opponents within 1 hex; it then jumps up and crashes down again, dealing &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;&#039;&#039;&lt;/del&gt;180%&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;&#039;&#039;&lt;/del&gt;{{Icon|ATK}} Physical DMG to opponents within 1 hex, and gains &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;&#039;&#039;&lt;/del&gt;22%&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;&#039;&#039;&lt;/del&gt;{{Icon|Max HP}} Shield for 6s.&quot;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** {{Color|New:}} &quot;&#039;&#039;&#039;Active:&#039;&#039;&#039; After jumping up, Hugglebeary smashes into the ground, dealing &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{Color|numbers|&lt;/ins&gt;120%&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;}}&lt;/ins&gt;{{Icon|ATK}} Physical DMG to opponents within 1 hex; it then jumps up and crashes down again, dealing &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{Color|numbers|&lt;/ins&gt;180%&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;}}&lt;/ins&gt;{{Icon|ATK}} Physical DMG to opponents within 1 hex, and gains &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{Color|numbers|&lt;/ins&gt;22%&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;}}&lt;/ins&gt;{{Icon|Max HP}} Shield for 6s.&quot;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;----&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;----&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Version 0.3.0]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Version 0.3.0]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Savage Bear Charge was added.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Savage Bear Charge was added.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key mediawiki:diff:1.41:old-9042:rev-10476:php=table --&gt;
&lt;/table&gt;</summary>
		<author><name>ThoseRaineyDayz</name></author>
	</entry>
	<entry>
		<id>https://hna.wiki/Savage_Bear_Charge/Change_History?diff=9042&amp;oldid=prev</id>
		<title>Shirra: Created page with &quot;{{Change History/Header}} Version 0.60.0 * Description was updated: ** {{Color|Old:}} &quot;&#039;&#039;&#039;Active:&#039;&#039;&#039; After jumping up, Hugglebeary smashes into the ground, dealing &#039;&#039;&#039;120%&#039;&#039;&#039;{{Icon|ATK}} Physical DMG to opponents within 1 hex; after, jump up and crash down again, dealing &#039;&#039;&#039;180%&#039;&#039;&#039;{{Icon|ATK}} Physical DMG to opponents within 1 hex, and gain &#039;&#039;&#039;22%&#039;&#039;&#039;{{Icon|Max HP}} Shield for 6s.&lt;!-- --&gt;&lt;br /&gt;{{Highlight|&#039;&#039;&#039;Passive:&#039;&#039;&#039; After Hugglebeary is attacked by a Basic Attack...&quot;</title>
		<link rel="alternate" type="text/html" href="https://hna.wiki/Savage_Bear_Charge/Change_History?diff=9042&amp;oldid=prev"/>
		<updated>2026-07-14T08:48:35Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{Change History/Header}} &lt;a href=&quot;/Version_0.60.0&quot; class=&quot;mw-redirect&quot; title=&quot;Version 0.60.0&quot;&gt;Version 0.60.0&lt;/a&gt; * Description was updated: ** {{Color|Old:}} &amp;quot;&amp;#039;&amp;#039;&amp;#039;Active:&amp;#039;&amp;#039;&amp;#039; After jumping up, Hugglebeary smashes into the ground, dealing &amp;#039;&amp;#039;&amp;#039;120%&amp;#039;&amp;#039;&amp;#039;{{Icon|ATK}} Physical DMG to opponents within 1 hex; after, jump up and crash down again, dealing &amp;#039;&amp;#039;&amp;#039;180%&amp;#039;&amp;#039;&amp;#039;{{Icon|ATK}} Physical DMG to opponents within 1 hex, and gain &amp;#039;&amp;#039;&amp;#039;22%&amp;#039;&amp;#039;&amp;#039;{{Icon|Max HP}} Shield for 6s.&amp;lt;!-- --&amp;gt;&amp;lt;br /&amp;gt;{{Highlight|&amp;#039;&amp;#039;&amp;#039;Passive:&amp;#039;&amp;#039;&amp;#039; After Hugglebeary is attacked by a Basic Attack...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Change History/Header}}&lt;br /&gt;
[[Version 0.60.0]]&lt;br /&gt;
* Description was updated:&lt;br /&gt;
** {{Color|Old:}} &amp;quot;&amp;#039;&amp;#039;&amp;#039;Active:&amp;#039;&amp;#039;&amp;#039; After jumping up, Hugglebeary smashes into the ground, dealing &amp;#039;&amp;#039;&amp;#039;120%&amp;#039;&amp;#039;&amp;#039;{{Icon|ATK}} Physical DMG to opponents within 1 hex; after, jump up and crash down again, dealing &amp;#039;&amp;#039;&amp;#039;180%&amp;#039;&amp;#039;&amp;#039;{{Icon|ATK}} Physical DMG to opponents within 1 hex, and gain &amp;#039;&amp;#039;&amp;#039;22%&amp;#039;&amp;#039;&amp;#039;{{Icon|Max HP}} Shield for 6s.&amp;lt;!--&lt;br /&gt;
--&amp;gt;&amp;lt;br /&amp;gt;{{Highlight|&amp;#039;&amp;#039;&amp;#039;Passive:&amp;#039;&amp;#039;&amp;#039; After Hugglebeary is attacked by a Basic Attack, the next time it uses its Active Skill, Shield Strength is increased by 2%. This effect stacks.}}&amp;quot;&lt;br /&gt;
** {{Color|New:}} &amp;quot;&amp;#039;&amp;#039;&amp;#039;Active:&amp;#039;&amp;#039;&amp;#039; After jumping up, Hugglebeary smashes into the ground, dealing &amp;#039;&amp;#039;&amp;#039;120%&amp;#039;&amp;#039;&amp;#039;{{Icon|ATK}} Physical DMG to opponents within 1 hex; it then jumps up and crashes down again, dealing &amp;#039;&amp;#039;&amp;#039;180%&amp;#039;&amp;#039;&amp;#039;{{Icon|ATK}} Physical DMG to opponents within 1 hex, and gains &amp;#039;&amp;#039;&amp;#039;22%&amp;#039;&amp;#039;&amp;#039;{{Icon|Max HP}} Shield for 6s.&amp;quot;&lt;br /&gt;
----&lt;br /&gt;
[[Version 0.3.0]]&lt;br /&gt;
* Savage Bear Charge was added.&lt;/div&gt;</summary>
		<author><name>Shirra</name></author>
	</entry>
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