Summon Bountiful Seed: Send Riceblooms to heal allied Satiation Anima every 3s for 12% of their missing Health. Units healed by Riceflowers gain ATK {{Icon|ATK}} and MP {{Icon|MP}}, max 5 stacks, lasts until the end of battle.
Satiation Anima periodically perform healing based on their missing Health{{Icon|HP}}.
{| class="wikitable"
{| class="wikitable"
Line 17:
Line 17:
! # of Anima !! Effect
! # of Anima !! Effect
|-
|-
| 2 || 3% {{Icon|ATK}}; 3% {{Icon|MP}}
| 2 || Restore 7% missing Health{{Icon|HP}} every 7s.
|-
|-
| 4 || 6% {{Icon|ATK}}; 6% {{Icon|MP}}
| 4 || Restore 10% missing Health{{Icon|HP}} every 5s.
|-
|-
| 6 || 9% {{Icon|ATK}}; 9% {{Icon|MP}}; Satiation Anima grow larger, their Max Health increases by 22%, and their DMG dealt increases by 6%
| 6 || Restore 14% missing Health{{Icon|HP}} every 5s.
|-
| 8 || 12% {{Icon|ATK}}; 12% {{Icon|MP}}; Satiation Anima grow larger, their Max Health increases by 60%, and their DMG dealt increases by 18%.
This page contains information only available in the 0.60.0 closed beta, meaning it is subject to change as the game develops. As a result, this page may be missing information or become outdated as further builds of the game release.
Old: "Summon Bountiful Seed: Send Riceblooms to heal allied Satiation Anima every 3s for 12% of their missing Health. Units healed by Riceflowers gain ATK and MP , max 5 stacks, lasts until the end of battle. 2/4 Anima give 3/6% ; 3/6% . 6/8 Anima give 9/12% ; 9/12% ; Satiation Anima grow larger, their Max Health increases by 22/60%, and their DMG dealt increases by 6/18%."
New: "Satiation Anima periodically perform healing based on their missing Health. 2/4/6 Anima give restore 7/10/14% missing Health every 7/5/5s."