This is the change history page for Ram
It contains changes that are relevant to the main article.

Version 0.60.0

  • Description was updated:
    • Old: "Active: Charge up and ram the target, dealing 275% Physical DMG and gaining 350% Shield for 6s."
    • New: "ResolveResolveSkill is used once when Health first reaches or drops below 50%.: Charges toward the target, dealing 275% Magic DMG and granting itself 350% Shield for 6s."

Version 0.3.0

  • Ram was released.