Puddlipup's Survival Rules: Difference between revisions

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|character  = Puddlipup
|character  = Puddlipup
|type      = Battle Skill
|type      = Battle Skill
|desc      = '''Active:'''<br> Snack up! After the feasting is done, gains '''450%'''{{Icon|MP}} Shield for 8s and 40 Armor and MR while the Shield exists.
|desc      = '''Active:'''<br> Snack up! After the feasting is done, gains '''450%'''{{Icon|MP}} Shield for 8s and '''40''' Armor and MR while the Shield exists.
'''Passive:'''<br> Can trigger once per battle: When taking Fatal Damage, Puddlipup's Health cannot drop below 1, after which it will heal itself for '''50%'''{{Icon|HP}} Health over 2s.
'''Passive:'''<br> Can trigger once per battle: When taking Fatal Damage, Puddlipup's Health cannot drop below 1, after which it will heal itself for '''50%'''{{Icon|HP}} Health over 2s.
|scale_att  = MP; HP
|scale_att  = MP; HP

Revision as of 21:14, 5 November 2025

This page contains content found exclusively in Version 0.3.0 of the Honkai: Nexus Anima closed beta test.
This page contains information only available in the 0.3.0 closed beta, meaning it is subject to change as the game develops. As a result, this page may be missing information or become outdated as further builds of the game release.
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Format, Images


Other Languages

LanguageOfficial Name
EnglishFinger-licking Feast

Change History

Version 0.60.0
  • Finger-licking Feast was renamed to Puddlipup's Survival Rules.
  • Description was updated:
    • Old: "Active: Snack up! After the feasting is done, gains 450% Shield for 8s and 40 Armor and MR while the Shield exists.
      Passive: Can trigger once per battle: When taking Fatal Damage, Puddlipup's Health cannot drop below 1, after which it will heal itself for 50% Health over 2s.
      "
    • New: "Active: Happily chow down on dessert! After eating, gains 420% Shield for 8s."

Version 0.3.0

  • Finger-licking Feast was added.