Oblivion: Difference between revisions
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{{Aspect Infobox | {{Aspect Infobox | ||
|name = Oblivion | |name = Oblivion | ||
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{{Lead/Aspect}} | {{Lead/Aspect}} | ||
==Synergy== | |||
When the total missing Health of the allied side of the field reaches 20%, all allied Anima enter the Oblivion state, removing all abnormal states and gaining immunity to them. | |||
{| class="wikitable" | |||
|- | |||
! # of Anima !! Effect | |||
|- | |||
| 2 || Oblivion state for 3s | |||
|} | |||
<!-- | |||
==List of Oblivion Eidos== | |||
{{Eidos by Category Table|Oblivion Eidos}} | |||
--> | |||
==List of Oblivion Anima== | ==List of Oblivion Anima== | ||
{{Anima by Category Table|Oblivion Anima}} | {{Anima by Category Table|Oblivion Anima}} | ||
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{{Other Languages | {{Other Languages | ||
|en = Oblivion | |en = Oblivion | ||
|zhs = | |zhs = 忘却 | ||
|zht = | |zht = 忘卻 | ||
|ja = | |ja = 忘却 | ||
|ko = | |ko = 망각 | ||
|fr = Oubli | |||
|ru = Забвение | |||
|th = ลืมเลือน | |||
|vi = Lãng Quên | |||
|de = Vergessenheit | |||
}} | }} | ||