Nightmare Ripple: Difference between revisions
m aggregate utility params into array (via JWB) |
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|character = Catnapir | |character = Catnapir | ||
|type = Battle Skill | |type = Battle Skill | ||
|desc = '''Active:'''<br>Releases a nightmare ripple outward in a 2-hex radius. If Catnapir is within the attack range of opponents hit by the ripple, those opponents will retarget Catnapir. Afterward, Catnapir grants itself 140% | |desc = '''Active:'''<br>Releases a nightmare ripple outward in a 2-hex radius. If Catnapir is within the attack range of opponents hit by the ripple, those opponents will retarget Catnapir. Afterward, Catnapir grants itself '''140%'''({{Icon|Armor}}+{{Icon|MR}}) Shield for 6s. Gains '''25%'''({{Icon|Armor}}+{{Icon|MR}}) bonus Shield Strength for each opponent targeting it.<!-- | ||
--><br>'''Passive:'''<br>Every 4s, generate Hate equivalent to the number of opponents targeting Catnapir. | |||
|scale_att = Armor; MR | |scale_att = Armor; MR | ||
|utility = Aggro; Shield; Hate | |utility = Aggro; Shield; Hate | ||