Module:Extra Effect/data: Difference between revisions
Jump to navigation
Jump to search
mNo edit summary |
mNo edit summary |
||
| (7 intermediate revisions by 2 users not shown) | |||
| Line 1: | Line 1: | ||
return { | return { | ||
["Afterglow"] = { | |||
effect = "Gain a Shield equal to {{Color|numbers|30%}} of Bloodfeast, lasts 10s." | |||
}, | |||
["Aloof"] = { | ["Aloof"] = { | ||
effect = "A {{Color|numbers|10%}} stacking Attack SPD buff that lasts until the end of battle." | effect = "A {{Color|numbers|10%}} stacking Attack SPD buff that lasts until the end of battle." | ||
}, | |||
["Blur"] = { | |||
effect = "If there are other enemy units within 3 hexes of the target hit by the Orb, the Orb will ricochet to the unit with the lowest Health percentage within that area, dealing {{Color|numbers|280%}}{{Icon|ATK}} Physical DMG. If there are no other targets, the Orb will deal that same additional DMG to the last target it hit." | |||
}, | }, | ||
["Bright Idea"] = { | ["Bright Idea"] = { | ||
| Line 14: | Line 20: | ||
["Commendation"] = { | ["Commendation"] = { | ||
effect = "Regenerate {{Color|numbers|10}}{{Icon|Focus}} Energy/s." | effect = "Regenerate {{Color|numbers|10}}{{Icon|Focus}} Energy/s." | ||
}, | |||
["Court's Night Banquet"] = { | |||
effect = "For 4s, all allied units' Max Health increases by {{Color|numbers|750}}{{Icon|Focus}} and their Health cannot drop below 200. DMG opponents would theoretically deal is recorded as Bloodfeast." | |||
}, | |||
["Crisis"] = { | |||
effect = "For {{Color|numbers|4}}s, DMG received from Memory Anima increases by {{Color|numbers|35%}}, and DMG received from non-Memory Anima increases by {{Color|numbers|10%}}." | |||
}, | }, | ||
["Daydreamer"] = { | ["Daydreamer"] = { | ||
| Line 41: | Line 53: | ||
["Follower"] = { | ["Follower"] = { | ||
effect = "Strength Anima other than the Dominator." | effect = "Strength Anima other than the Dominator." | ||
}, | |||
["Forgetfulness"] = { | |||
effect = "Forgets to use Basic Attacks, restoring {{Color|numbers|250%}}{{Icon|ATK}} Health instead." | |||
}, | }, | ||
["Frost"] = { | ["Frost"] = { | ||
| Line 47: | Line 62: | ||
["Frostbite"] = { | ["Frostbite"] = { | ||
effect = "A state caused by Bai Mei's Eidos Skill. When removed, deals Magic DMG to the bearer. DMG increases with stacks." | effect = "A state caused by Bai Mei's Eidos Skill. When removed, deals Magic DMG to the bearer. DMG increases with stacks." | ||
}, | |||
["Gorged"] = { | |||
effect = "Increases Size by {{Color|numbers|20%}} and Max Health by {{Color|numbers|20%}}." | |||
}, | }, | ||
["Gorging"] = { | ["Gorging"] = { | ||
effect = "Dives in and begins to gluttonize the food, regenerating {{Color|numbers|5}} Energy/s until its Energy Cost is met." | effect = "Dives in and begins to gluttonize the food, regenerating {{Color|numbers|5}} Energy/s until its Energy Cost is met." | ||
}, | |||
["Greater Heartfield"] = { | |||
effect = "• Greater Heartfield - Support: Grants all allied units {{Color|numbers|200%}}{{Icon|MP}} Shield for 5s.<br/>• Greater Heartfield - Damage: Deals {{Color|numbers|{{tx}}%}}{{Icon|MP}} Magic DMG to all opponents." | |||
}, | }, | ||
["Head Start"] = { | ["Head Start"] = { | ||
effect = "Attack SPD increases by {{Color|numbers|15%}} until the end of battle. Max 5 stacks." | effect = "Attack SPD increases by {{Color|numbers|15%}} until the end of battle. Max 5 stacks." | ||
}, | |||
["Heartfield"] = { | |||
effect = "• Heartfield - Support: Heals allied units within 1 hex for {{Color|numbers|160%}}{{Icon|MP}}.<br/>• Heartfield - Damage: Deals {{Color|numbers|100%}}{{Icon|MP}} Magic DMG to opponents within 1 hex." | |||
}, | }, | ||
["Infatuation"] = { | ["Infatuation"] = { | ||
| Line 76: | Line 100: | ||
}, | }, | ||
["Night Rend"] = { | ["Night Rend"] = { | ||
effect = "Applies {{Color|numbers|20%}} Armor Shred, and increases DMG | effect = "Applies {{Color|numbers|20%}} Armor Shred, and increases DMG taken from Dark Anima by {{Color|numbers|25%}} for {{Color|numbers|6}}s. Duration can be refreshed." | ||
}, | }, | ||
["Pig Out"] = { | ["Pig Out"] = { | ||
| Line 83: | Line 107: | ||
["Rancor"] = { | ["Rancor"] = { | ||
effect = "Each point of Rancor grants Hate Anima {{Color|numbers|3%}}{{Icon|ATK}}." | effect = "Each point of Rancor grants Hate Anima {{Color|numbers|3%}}{{Icon|ATK}}." | ||
}, | |||
["Resolve"] = { | |||
effect = "Skill is used once when Health first reaches or drops below 50%." | |||
}, | |||
["Sated"] = { | |||
effect = "Increases Max Health by {{Color|numbers|120}}{{Icon|Resonance}}." | |||
}, | }, | ||
["Shadow Breath"] = { | ["Shadow Breath"] = { | ||
Latest revision as of 15:00, 20 July 2026
Documentation for this module may be created at Module:Extra Effect/data/doc
return {
["Afterglow"] = {
effect = "Gain a Shield equal to {{Color|numbers|30%}} of Bloodfeast, lasts 10s."
},
["Aloof"] = {
effect = "A {{Color|numbers|10%}} stacking Attack SPD buff that lasts until the end of battle."
},
["Blur"] = {
effect = "If there are other enemy units within 3 hexes of the target hit by the Orb, the Orb will ricochet to the unit with the lowest Health percentage within that area, dealing {{Color|numbers|280%}}{{Icon|ATK}} Physical DMG. If there are no other targets, the Orb will deal that same additional DMG to the last target it hit."
},
["Bright Idea"] = {
effect = "MP increases by {{Color|numbers|25%}}, Attack SPD increases by {{Color|numbers|10%}}."
},
["Burning"] = {
effect = "Receive True DMG equal to a portion of Max Health every second."
},
["Butter Raid"] = {
effect = "Deals {{Color|numbers|300}} Magic DMG to the Daydreamer with the lowest Health."
},
["Commendation"] = {
effect = "Regenerate {{Color|numbers|10}}{{Icon|Focus}} Energy/s."
},
["Court's Night Banquet"] = {
effect = "For 4s, all allied units' Max Health increases by {{Color|numbers|750}}{{Icon|Focus}} and their Health cannot drop below 200. DMG opponents would theoretically deal is recorded as Bloodfeast."
},
["Crisis"] = {
effect = "For {{Color|numbers|4}}s, DMG received from Memory Anima increases by {{Color|numbers|35%}}, and DMG received from non-Memory Anima increases by {{Color|numbers|10%}}."
},
["Daydreamer"] = {
effect = "A unit marked by the Reality Synergy, it will take bonus DMG from allied Reality Anima."
},
["Deep Wounds"] = {
effect = "Healing received is reduced."
},
["Destiny"] = {
effect = "Increases Max Health by {{Color|numbers|720}}{{Icon|Focus}} and ATK by {{Color|numbers|55}}{{Icon|Focus}} for {{Color|numbers|10}}s."
},
["Dominator"] = {
effect = "The strongest Strength Anima. Gains Worship Bonus from Followers."
},
["Echo"] = {
effect = "Recast the Active Skill once, with no Energy Cost, with converted stats. Each Active Skill cast can trigger Echo once at most, and Echo itself does not count as an Active Skill.<br /><br />Converted Stats include:<br />{{Icon|ATK}}{{Icon|MP}}{{Icon|Armor}}{{Icon|MR}}{{Icon|Max HP}}{{Icon|HP}}"
},
["Ecstasy"] = {
effect = "Regenerate 3 Energy/s. Gain an Attack SPD bonus that does not stack based on the number of Joy Anima deployed during the Preparation Phase."
},
["Entropy"] = {
effect = "Increases ATK and Attack SPD by {{Color|numbers|3.0%}} each."
},
["First Strike"] = {
effect = "Use this Skill once at the start of battle."
},
["Follower"] = {
effect = "Strength Anima other than the Dominator."
},
["Forgetfulness"] = {
effect = "Forgets to use Basic Attacks, restoring {{Color|numbers|250%}}{{Icon|ATK}} Health instead."
},
["Frost"] = {
effect = "Every 4 stacks increases MP by {{Color|numbers|15}}{{Icon|Resonance}}, max 20 stacks."
},
["Frostbite"] = {
effect = "A state caused by Bai Mei's Eidos Skill. When removed, deals Magic DMG to the bearer. DMG increases with stacks."
},
["Gorged"] = {
effect = "Increases Size by {{Color|numbers|20%}} and Max Health by {{Color|numbers|20%}}."
},
["Gorging"] = {
effect = "Dives in and begins to gluttonize the food, regenerating {{Color|numbers|5}} Energy/s until its Energy Cost is met."
},
["Greater Heartfield"] = {
effect = "• Greater Heartfield - Support: Grants all allied units {{Color|numbers|200%}}{{Icon|MP}} Shield for 5s.<br/>• Greater Heartfield - Damage: Deals {{Color|numbers|{{tx}}%}}{{Icon|MP}} Magic DMG to all opponents."
},
["Head Start"] = {
effect = "Attack SPD increases by {{Color|numbers|15%}} until the end of battle. Max 5 stacks."
},
["Heartfield"] = {
effect = "• Heartfield - Support: Heals allied units within 1 hex for {{Color|numbers|160%}}{{Icon|MP}}.<br/>• Heartfield - Damage: Deals {{Color|numbers|100%}}{{Icon|MP}} Magic DMG to opponents within 1 hex."
},
["Infatuation"] = {
effect = "Healing and Shield effects applied to the object of Infatuation by the Admirer increase by 15%. This effect can stack."
},
["Ink Stains All That Is"] = {
effect = "Leaps into the air and dives towards where opponents are densest, dealing {{Color|numbers|460%}}{{Icon|ATK}} Physical DMG to all opponents within 1 hex upon landing. Atragasus then gains {{Color|numbers|35%}} Attack SPD for 5s."
},
["Lady's Dinner Defense"] = {
effect = "Start a super-charge towards the apple macarons together with the spirit, dealing {{tx}}{{Icon|MP}} Magic DMG to all opponents within a 1-hex AoE along the path and Launching them for {{Color|numbers|1.0}}s. After Hoggit stops, the spirit continues charging towards the opponent farthest away and disappears, dealing {{tx}}{{Icon|MP}} Magic DMG along the path."
},
["Light of the Strong"] = {
effect = "Blasters, Explorers: {{Color|numbers|12%}}{{Icon|Attack SPD}}<br />Masterminds: {{Color|numbers|12%}}{{Icon|MP}}<br />Protectors, Mascots: {{Color|numbers|15%}}{{Icon|Max HP}}"
},
["Lingering Dread"] = {
effect = "Attack SPD is reduced by {{Color|numbers|1%}}, max 10 stacks."
},
["Lingering Melody"] = {
effect = "Regenerate {{Color|numbers|10}}{{Icon|Resonance}} Energy every {{Color|numbers|4}}s, lasting until the end of battle. Max 3 stacks."
},
["Lingering Shade"] = {
effect = "When the Active Skill hits opponents without Lingering Shade, mark them with Lingering Shade for 6s.<br />When the Active Skill hits opponents with Lingering Shade, deals '''310%'''{{Icon|ATK}} Physical DMG and removes it."
},
["Night Rend"] = {
effect = "Applies {{Color|numbers|20%}} Armor Shred, and increases DMG taken from Dark Anima by {{Color|numbers|25%}} for {{Color|numbers|6}}s. Duration can be refreshed."
},
["Pig Out"] = {
effect = "Start charging towards the apple macarons, dealing {{Color|numbers|170%}}{{Icon|MP}} Magic DMG to opponents within a 1-hex AoE of the endpoint."
},
["Rancor"] = {
effect = "Each point of Rancor grants Hate Anima {{Color|numbers|3%}}{{Icon|ATK}}."
},
["Resolve"] = {
effect = "Skill is used once when Health first reaches or drops below 50%."
},
["Sated"] = {
effect = "Increases Max Health by {{Color|numbers|120}}{{Icon|Resonance}}."
},
["Shadow Breath"] = {
effect = "Each stack reduces an Anima's max Energy Costs by {{Color|numbers|3}}. Max {{Color|numbers|4}} stacks."
},
["Tempo"] = {
effect = "Gain an {{Color|numbers|80%}}{{Icon|Focus}} Attack SPD bonus that decays over {{Color|numbers|4}}s."
},
["Tooth Decay"] = {
effect = "Applies {{Color|numbers|10%}} MR Shred and deals {{Color|numbers|36%}}{{Icon|MP}} Magic DMG per seconod."
},
["Topping list"] = {
effect = "Tomatoes: Reduce the target's Armor by {{Color|numbers|2}} after hitting. This effect stacks and lasts until the end of battle;<br>Patty: DMG increases to {{Color|numbers|110%}}{{Icon|ATK}};"
},
["Umbral Shroud"] = {
effect = "A special hex created by the Dark Aspect Synergy. After the start of battle, the Attack SPD of allied units on this hex increases."
},
[""] = {
effect = ""
},
}