Module:Extra Effect/data: Difference between revisions
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["Commendation"] = { | ["Commendation"] = { | ||
effect = "Regenerate {{Color|numbers|10}}{{Icon|Focus}} Energy/s." | effect = "Regenerate {{Color|numbers|10}}{{Icon|Focus}} Energy/s." | ||
}, | |||
["Counterattack Mode"] = { | |||
effect = "Form up into a defensive stack for {{Color|numbers|4}}s. While in this state, take {{Color|numbers|25%}} less DMG and counterattack when attacked, dealing {{Color|numbers|150%}}{{Icon|ATK}} Physical DMG to opponents within {{Color|numbers|1}} hex. Counterattack can be triggered {{Color|numbers|once}} per second." | |||
}, | }, | ||
["Court's Night Banquet"] = { | ["Court's Night Banquet"] = { | ||
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["Entropy"] = { | ["Entropy"] = { | ||
effect = "Increases ATK and Attack SPD by {{Color|numbers|3.0%}} each." | effect = "Increases ATK and Attack SPD by {{Color|numbers|3.0%}} each." | ||
}, | |||
["Exposure Development"] = { | |||
effect = "Attack a 2-hex radius fan-shaped area in front with flashes, dealing 5 instances of {{Color|numbers|1.5%}}{{Icon|Max HP}} Physical DMG." | |||
}, | }, | ||
["First Strike"] = { | ["First Strike"] = { | ||
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["Foally Counterattack"] = { | ["Foally Counterattack"] = { | ||
effect = "Attack the target twice in a row, each hit dealing {{Color|numbers|100%}}{{Icon|ATK}} Physical DMG and healing itself for 10 Health." | effect = "Attack the target twice in a row, each hit dealing {{Color|numbers|100%}}{{Icon|ATK}} Physical DMG and healing itself for 10 Health." | ||
}, | |||
["Focused"] = { | |||
effect = "DMG dealt by Basic Attacks increases by {{Color|numbers|30%}}." | |||
}, | }, | ||
["Follower"] = { | ["Follower"] = { | ||
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["Red and Blue"] = { | ["Red and Blue"] = { | ||
effect = "Throws a Nexus Card that can pierce opponents, dealing {{Color|numbers|320%}}{{Icon|ATK}} Physical DMG to opponents hit." | effect = "Throws a Nexus Card that can pierce opponents, dealing {{Color|numbers|320%}}{{Icon|ATK}} Physical DMG to opponents hit." | ||
}, | |||
["Reforming"] = { | |||
effect = "The apple hoplites reform into a Hoppelon that has {{Color|numbers|30%}} reduced Max Health from when its formation scattered." | |||
}, | }, | ||
["Resolve"] = { | ["Resolve"] = { | ||
effect = "Skill is used once when Health first reaches or drops below 50%." | effect = "Skill is used once when Health first reaches or drops below 50%." | ||
}, | |||
["Rewind"] = { | |||
effect = "Cinechel heals itself over time for {{Color|numbers|40%}} of the total DMG received in the 2s before the Active Skill was used plus {{Color|numbers|10%}} of its initial Max Health." | |||
}, | }, | ||
["Sated"] = { | ["Sated"] = { | ||
effect = "Increases Max Health by {{Color|numbers|120}}{{Icon|Resonance}}." | effect = "Increases Max Health by {{Color|numbers|120}}{{Icon|Resonance}}." | ||
}, | |||
["Scattered Formation"] = { | |||
effect = "Removes all Control Effects and splits into {{Color|numbers|3}} independent apple hoplites, which inherit a proportion of Hoppelon's Max Health, Armor, MR, ATK, and MP.<br>Shieldbearer: For the next {{Color|numbers|6}}s, causes all apple hoplites to focus on its current target and increases their Attack SPD by {{Color|numbers|100%}}.<br>Spearman: Deals Physical DMG equal to {{Color|numbers|100%}} of ATK to the target {{Color|numbers|4}} times.<br>Javelineer: ATK increases by {{Color|numbers|30%}} for {{Color|numbers|5}}s." | |||
}, | }, | ||
["Shadow Breath"] = { | ["Shadow Breath"] = { | ||