Module:Extra Effect/data: Difference between revisions

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["Commendation"] = {
["Commendation"] = {
effect = "Regenerate {{Color|numbers|10}}{{Icon|Focus}} Energy/s."
effect = "Regenerate {{Color|numbers|10}}{{Icon|Focus}} Energy/s."
},
["Counterattack Mode"] = {
effect = "Form up into a defensive stack for {{Color|numbers|4}}s. While in this state, take {{Color|numbers|25%}} less DMG and counterattack when attacked, dealing {{Color|numbers|150%}}{{Icon|ATK}} Physical DMG to opponents within {{Color|numbers|1}} hex. Counterattack can be triggered {{Color|numbers|once}} per second."
},
},
["Court's Night Banquet"] = {
["Court's Night Banquet"] = {
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["Entropy"] = {
["Entropy"] = {
effect = "Increases ATK and Attack SPD by {{Color|numbers|3.0%}} each."
effect = "Increases ATK and Attack SPD by {{Color|numbers|3.0%}} each."
},
["Exposure Development"] = {
effect = "Attack a 2-hex radius fan-shaped area in front with flashes, dealing 5 instances of {{Color|numbers|1.5%}}{{Icon|Max HP}} Physical DMG."
},
},
["First Strike"] = {
["First Strike"] = {
effect = "Use this Skill once at the start of battle."
effect = "Use this Skill once at the start of battle."
},
["Foally Counterattack"] = {
effect = "Attack the target twice in a row, each hit dealing {{Color|numbers|100%}}{{Icon|ATK}} Physical DMG and healing itself for 10 Health."
},
["Focused"] = {
effect = "DMG dealt by Basic Attacks increases by {{Color|numbers|30%}}."
},
},
["Follower"] = {
["Follower"] = {
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["Red and Blue"] = {
["Red and Blue"] = {
effect = "Throws a Nexus Card that can pierce opponents, dealing {{Color|numbers|320%}}{{Icon|ATK}} Physical DMG to opponents hit."
effect = "Throws a Nexus Card that can pierce opponents, dealing {{Color|numbers|320%}}{{Icon|ATK}} Physical DMG to opponents hit."
},
["Reforming"] = {
effect = "The apple hoplites reform into a Hoppelon that has {{Color|numbers|30%}} reduced Max Health from when its formation scattered."
},
},
["Resolve"] = {
["Resolve"] = {
effect = "Skill is used once when Health first reaches or drops below 50%."
effect = "Skill is used once when Health first reaches or drops below 50%."
},
["Rewind"] = {
effect = "Cinechel heals itself over time for {{Color|numbers|40%}} of the total DMG received in the 2s before the Active Skill was used plus {{Color|numbers|10%}} of its initial Max Health."
},
},
["Sated"] = {
["Sated"] = {
effect = "Increases Max Health by {{Color|numbers|120}}{{Icon|Resonance}}."
effect = "Increases Max Health by {{Color|numbers|120}}{{Icon|Resonance}}."
},
["Scattered Formation"] = {
effect = "Removes all Control Effects and splits into {{Color|numbers|3}} independent apple hoplites, which inherit a proportion of Hoppelon's Max Health, Armor, MR, ATK, and MP.<br>Shieldbearer: For the next {{Color|numbers|6}}s, causes all apple hoplites to focus on its current target and increases their Attack SPD by {{Color|numbers|100%}}.<br>Spearman: Deals Physical DMG equal to {{Color|numbers|100%}} of ATK to the target {{Color|numbers|4}} times.<br>Javelineer: ATK increases by {{Color|numbers|30%}} for {{Color|numbers|5}}s."
},
},
["Shadow Breath"] = {
["Shadow Breath"] = {