Module:Extra Effect/data: Difference between revisions

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},
},
["Bright Idea"] = {
["Bright Idea"] = {
effect = "MP increases by '''25%''', Attac SPD increases by '''10%'''."
effect = "MP increases by {{Color|numbers|25%}}, Attack SPD increases by {{Color|numbers|10%}}."
},
["Burning"] = {
effect = "Receive True DMG equal to a portion of Max Health every second."
},
},
["Butter Raid"] = {
["Butter Raid"] = {
effect = "Deals {{Color|numbers|300}} Magic DMG to the Daydreamer with the lowest Health."
effect = "Deals {{Color|numbers|300}} Magic DMG to the Daydreamer with the lowest Health."
},
["Commendation"] = {
effect = "Regenerate {{Color|numbers|10}}{{Icon|Focus}} Energy/s."
},
["Crisis"] = {
effect = "For {{Color|numbers|4}}s, DMG received from Memory Anima increases by {{Color|numbers|35%}}, and DMG received from non-Memory Anima increases by {{Color|numbers|10%}}."
},
},
["Daydreamer"] = {
["Daydreamer"] = {
effect = "A unit marked by the Reality Synergy, it will take bonus DMG from allied Reality Anima."
effect = "A unit marked by the Reality Synergy, it will take bonus DMG from allied Reality Anima."
},
["Deep Wounds"] = {
effect = "Healing received is reduced."
},
},
["Destiny"] = {
["Destiny"] = {
effect = "Increases Max Health by '''720''' and ATK by '''55''' for '''10'''s."
effect = "Increases Max Health by {{Color|numbers|720}}{{Icon|Focus}} and ATK by {{Color|numbers|55}}{{Icon|Focus}} for {{Color|numbers|10}}s."
},
},
["Dominator"] = {
["Dominator"] = {
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},
},
["Ecstasy"] = {
["Ecstasy"] = {
effect = "Regenerate 3 Energy/s. Gain an Attack SPD bonus that does not stack beased on the number of Joy Anima deployed during the Preparation Phase."
effect = "Regenerate 3 Energy/s. Gain an Attack SPD bonus that does not stack based on the number of Joy Anima deployed during the Preparation Phase."
},
},
["Entropy"] = {
["Entropy"] = {
effect = "Increases ATK and Attack SPD by '''3.0%''' each."
effect = "Increases ATK and Attack SPD by {{Color|numbers|3.0%}} each."
},
["First Strike"] = {
effect = "Use this Skill once at the start of battle."
},
},
["Follower"] = {
["Follower"] = {
effect = "Strength Anima other than the Dominator."
effect = "Strength Anima other than the Dominator."
},
["Forgetfulness"] = {
effect = "Forgets to use Basic Attacks, restoring {{Color|numbers|250%}}{{Icon|ATK}} Health instead."
},
["Frost"] = {
effect = "Every 4 stacks increases MP by {{Color|numbers|15}}{{Icon|Resonance}}, max 20 stacks."
},
["Frostbite"] = {
effect = "A state caused by Bai Mei's Eidos Skill. When removed, deals Magic DMG to the bearer. DMG increases with stacks."
},
["Gorging"] = {
effect = "Dives in and begins to gluttonize the food, regenerating {{Color|numbers|5}} Energy/s until its Energy Cost is met."
},
},
["Head Start"] = {
["Head Start"] = {
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["Infatuation"] = {
["Infatuation"] = {
effect = "Healing and Shield effects applied to the object of Infatuation by the Admirer increase by 15%. This effect can stack."
effect = "Healing and Shield effects applied to the object of Infatuation by the Admirer increase by 15%. This effect can stack."
},
["Ink Stains All That Is"] = {
effect = "Leaps into the air and dives towards where opponents are densest, dealing {{Color|numbers|460%}}{{Icon|ATK}} Physical DMG to all opponents within 1 hex upon landing. Atragasus then gains {{Color|numbers|35%}} Attack SPD for 5s."
},
["Lady's Dinner Defense"] = {
effect = "Start a super-charge towards the apple macarons together with the spirit, dealing {{tx}}{{Icon|MP}} Magic DMG to all opponents within a 1-hex AoE along the path and Launching them for {{Color|numbers|1.0}}s. After Hoggit stops, the spirit continues charging towards the opponent farthest away and disappears, dealing {{tx}}{{Icon|MP}} Magic DMG along the path."
},
},
["Light of the Strong"] = {
["Light of the Strong"] = {
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},
},
["Lingering Dread"] = {
["Lingering Dread"] = {
effect = "Attack SPD is reduced by '''1%''', max 10 stacks."
effect = "Attack SPD is reduced by {{Color|numbers|1%}}, max 10 stacks."
},
},
["Lingering Melody"] = {
["Lingering Melody"] = {
effect = "Regenerate '''10''' Energy every '''4'''s, lasting until the end of battle. Max 3 stacks."
effect = "Regenerate {{Color|numbers|10}}{{Icon|Resonance}} Energy every {{Color|numbers|4}}s, lasting until the end of battle. Max 3 stacks."
},
},
["Lingering Shade"] = {
["Lingering Shade"] = {
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},
},
["Night Rend"] = {
["Night Rend"] = {
effect = "Applies '''20%''' Armor Shred, and increases DMG take from Dark Anima by '''25% for '''6'''s. Duration can be refreshed."
effect = "Applies {{Color|numbers|20%}} Armor Shred, and increases DMG take from Dark Anima by {{Color|numbers|25%}} for {{Color|numbers|6}}s. Duration can be refreshed."
},
["Pig Out"] = {
effect = "Start charging towards the apple macarons, dealing {{Color|numbers|170%}}{{Icon|MP}} Magic DMG to opponents within a 1-hex AoE of the endpoint."
},
},
["Rancor"] = {
["Rancor"] = {
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},
},
["Shadow Breath"] = {
["Shadow Breath"] = {
effect = "Each stack reduces an Anima's max Energy Costs by '''3'''. Max '''4''' stacks."
effect = "Each stack reduces an Anima's max Energy Costs by {{Color|numbers|3}}. Max {{Color|numbers|4}} stacks."
},
["Tempo"] = {
effect = "Gain an {{Color|numbers|80%}}{{Icon|Focus}} Attack SPD bonus that decays over {{Color|numbers|4}}s."
},
["Tooth Decay"] = {
effect = "Applies {{Color|numbers|10%}} MR Shred and deals {{Color|numbers|36%}}{{Icon|MP}} Magic DMG per seconod."
},
},
["Topping list"] = {
["Topping list"] = {
effect = "Tomatoes: Reduce the target's Armor by '''2''' after hitting. This effect stacks and lasts until the end of battle;<br>Patty: DMG increases to '''110%'''{{Icon|ATK}};"
effect = "Tomatoes: Reduce the target's Armor by {{Color|numbers|2}} after hitting. This effect stacks and lasts until the end of battle;<br>Patty: DMG increases to {{Color|numbers|110%}}{{Icon|ATK}};"
},
},
["Umbral Shroud"] = {
["Umbral Shroud"] = {