Module:Extra Effect/data: Difference between revisions

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["Ecstasy"] = {
["Ecstasy"] = {
effect = "Regenerate 3 Energy/s. Gain an Attack SPD bonus that does not stack based on the number of Joy Anima deployed during the Preparation Phase."
effect = "Regenerate 3 Energy/s. Gain an Attack SPD bonus that does not stack based on the number of Joy Anima deployed during the Preparation Phase."
},
["Energy Jam"] = {
effect = "Energy Cost of the next Skill usage increases by {{Color|numbers|10%}}."
},
},
["Entropy"] = {
["Entropy"] = {
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["First Strike"] = {
["First Strike"] = {
effect = "Use this Skill once at the start of battle."
effect = "Use this Skill once at the start of battle."
},
["Foally Counterattack"] = {
effect = "Attack the target twice in a row, each hit dealing {{Color|numbers|100%}}{{Icon|ATK}} Physical DMG and healing itself for 10 Health."
},
},
["Follower"] = {
["Follower"] = {