This page contains content found exclusively in Version 0.3.0 of the Honkai: Nexus Anima closed beta test.
This page contains information only available in the 0.3.0 closed beta, meaning it is subject to change as the game develops. As a result, this page may be missing information or become outdated as further builds of the game release.

Memory is a playable Aspect in Honkai: Nexus Anima.

Synergy

Increase the Max Health   of Memory Anima. 12s after the start of battle or after the entire team loses 20% Health, summon Mnemobiblion to join the battle. Every allied Memory Anima deployed in this battle round will increase Mnemobiblion's level, with stronger Memory Anima increasing it more.

# of Anima Effect
3 150   ; Tier 1 Mnemobiblion
6 450   ; Tier 2 Mnemobiblion
9 1200   ; Tier 3 Mnemobiblion ; Mnemobiblion enters the field after the start of battle.

List of Memory Anima

5 Anima match the category selection:

Id Icon Name Rarity Aspect Trait
046   Camcorgi     Memory   Blaster
052   Cinechel     Memory   Protector
053   C'locked     Memory   Mascot
054   Catnapir     Memory   Protector
055   Framamba     Memory   Blaster

Other Languages

LanguageOfficial Name
EnglishMemory
Chinese
(Simplified)
铭记
Chinese
(Traditional)
銘記
Japanese銘記
Korean기억
FrenchMémoire
RussianПамять
Thaiจดจำ
VietnameseKhắc Ghi
GermanErinnerung

Change History

Introduced Pre-Release
Version 0.60.0
  • Synergy was changed:
    • Old: "Increase the Max Health   of Memory Anima. 12s after the start of battle or after the entire team loses 20% Health, summon Mnemobiblion to join the battle. Every allied Memory Anima deployed in this battle round will increase Mnemobiblion's level, with stronger Memory Anima increasing it more. 3/6 Anima give 150/450   ; Tier 1/2 Mnemobiblion. 9 Anima give 1200   ; Tier 3 Mnemobiblion ; Mnemobiblion enters the field after the start of battle."
    • New: "After a Memory Anima uses an Active Skill, it EchoesEchoRecast the Active Skill once, with no Energy Cost, with converted stats. Each Active Skill cast can trigger Echo once at most, and Echo itself does not count as an Active Skill.

      Converted Stats include:
            
      that Skill once. 3/6 Anima give 45/65% Echo Intensity."

Pre-Release

  • Memory was added.