Memory: Difference between revisions
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{{Lead/Aspect|Memory}} | {{Lead/Aspect|Memory}} | ||
==Synergy== | |||
Increase the Max Health {{Icon|Max HP}} of Memory Anima. 12s after the start of battle or after the entire team loses 20% Health, summon Mnemobiblion to join the battle. Every allied Memory Anima deployed in this battle round will increase Mnemobiblion's level, with stronger Memory Anima increasing it more. | |||
{| class="wikitable" | |||
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! # of Anima !! Effect | |||
|- | |||
| 3 || 150 {{Icon|Max HP}} ; Tier 1 Mnemobiblion | |||
|- | |||
| 6 || 450 {{Icon|Max HP}} ; Tier 2 Mnemobiblion | |||
|- | |||
| 9 || 1200 {{Icon|Max HP}} ; Tier 3 Mnemobiblion ; Mnemobiblion enters the field after the start of battle. | |||
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==List of Memory Anima== | ==List of Memory Anima== | ||