Light Anima gain ATK{{Icon|ATK}} and MP{{Icon|MP}}. 6s After the Start of Battle, create Shining Light: Light Anima gain {{Icon|ATK}}{{Icon|MP}} again, and at the same time also gain a Shield based on Max Health {{Icon|Max HP}} for 8s.
A short time after the start of battle, applies Shining Light to Light Anima, granting a Shield based on Max Health{{Icon|Max HP}}.
This page contains information only available in the 0.60.0 closed beta, meaning it is subject to change as the game develops. As a result, this page may be missing information or become outdated as further builds of the game release.
Old: "Light Anima gain ATK and MP. 6s After the Start of Battle, create Shining Light: Light Anima gain again, and at the same time also gain a Shield based on Max Health for 8s. 3/5 Anima give 12/22%; 20/30%. 7/9 Anima give 32/60%; 40/100%; in addition, Shining Light deals 10/60% True DMG to all opponents."
New: "A short time after the start of battle, applies Shining Light to Light Anima, granting a Shield based on Max Health. 2/4/6 Anima give triggers after 16/12/12s; 18/38/60% Shield."