|desc = '''Active:''' Gains '''450%'''{{Icon|MP}} Shield for 4s. Attacks an opponent with a vicious uppercut, Stunning them for 0.7s, dealing '''200%'''{{Icon|MP}} Magic DMG, and knocking them towards the most concentrated group of opponents. A shock is triggered when the target lands, dealing '''100%'''{{Icon|MP}} Magic DMG to them and opponents within 1 hex.
|desc = '''Active:'''<br>Attacks an opponent with a vicious uppercut, Stunning them for 0.7s, dealing {{Color|numbers|200%}}{{Icon|ATK}} Physical DMG, and knocking them towards where opponents are densest. A shock is triggered when the target lands, dealing {{Color|numbers|100%}}{{Icon|ATK}} Physical DMG to them and opponents within 1 hex.
This page contains information only available in the 0.60.0 closed beta, meaning it is subject to change as the game develops. As a result, this page may be missing information or become outdated as further builds of the game release.
Old: "Active:Gains 450% Shield for 4s. Attacks an opponent with a vicious uppercut, Stunning them for 0.7s, dealing 200% Magic DMG, and knocking them towards the most concentrated group of opponents. A shock is triggered when the target lands, dealing 100% Magic DMG to them and opponents within 1 hex."
New: "Active: Attacks an opponent with a vicious uppercut, Stunning them for 0.7s, dealing 200% Physical DMG, and knocking them towards where opponents are densest. A shock is triggered when the target lands, dealing 100% Physical DMG to them and opponents within 1 hex."