Every 5s, each Insatiability Anima Predates their current target, dealing Magic DMG and providing a stat bonus based on the Insatiability Anima's role. Max 10 stacks.<br />
Explorer, Protector, Mascot: 2% Max Health{{Icon|Max HP}}<br />
This page contains information only available in the 0.60.0 closed beta, meaning it is subject to change as the game develops. As a result, this page may be missing information or become outdated as further builds of the game release.
Every 5s, each Insatiability Anima Predates their current target, dealing Magic DMG and providing a stat bonus based on the Insatiability Anima's role. Max 10 stacks.
Explorer, Protector, Mascot: 2% Max Health
Blaster: 2% ATK
Mastermind: 2% MP
Old: "Allied units gain Attack SPD and Omnileech based on a % of their missing Health. Insatiability Anima gain an additional 50% bonus. 2/3 Anima give for each 1% of missing Health, gain 0.5/0.7% Attack SPD and 0.2/0.3% Omnileech."
New: "Every 5s, each Insatiability Anima Predates their current target, dealing Magic DMG and providing a stat bonus based on the Insatiability Anima's role. Max 10 stacks. Explorer, Protector, Mascot: 2% Max Health; Blaster: 2% ATK; Mastermind: 2% MP. 2/4 Anima give 30/40 Magic DMG, 100/200% bonus."