Insatiability/Change History

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Revision as of 23:45, 15 July 2026 by Shirra (talk | contribs) (Created page with "{{Change History/Header}} Version 0.60.0 * Synergy was changed: ** {{Color|Old:}} "Allied units gain Attack SPD and Omnileech based on a % of their missing Health. Insatiability Anima gain an additional 50% bonus. 2/3 Anima give for each 1% of missing Health, gain 0.5/0.7% Attack SPD and 0.2/0.3% Omnileech." ** {{Color|New:}} "Every 5s, each Insatiability Anima Predates their current target, dealing Magic DMG and providing a stat bonus based on the Insatiability Anim...")
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This is the change history page for Insatiability
It contains changes that are relevant to the main article.

Version 0.60.0

  • Synergy was changed:
    • Old: "Allied units gain Attack SPD and Omnileech based on a % of their missing Health. Insatiability Anima gain an additional 50% bonus. 2/3 Anima give for each 1% of missing Health, gain 0.5/0.7% Attack SPD and 0.2/0.3% Omnileech."
    • New: "Every 5s, each Insatiability Anima Predates their current target, dealing Magic DMG and providing a stat bonus based on the Insatiability Anima's role. Max 10 stacks. Explorer, Protector, Mascot: 2% Max Health; Blaster: 2% ATK; Mastermind: 2% MP. 2/4 Anima give 30/40 Magic DMG, 100/200% bonus."

Pre-Release

  • Insatiability was added.