|desc = '''Passive:'''<br>Protect allied units within 1 hex: Gain 10% DMG reduction.<br><!--
|desc = '''Passive:'''<br>Protect allied units within 1 hex: Gain 10% DMG reduction.<br><!--
-->'''Active:'''<br> Calls down a Lightedge that deals 150% (MP) Magic DMG to the three nearest opponents. Also heals itself and the lowest percent Health allied unit, with Healing equal to 80% (Armor + MR)
-->'''Active:'''<br> Calls down a Lightedge that deals 150% {MP} Magic DMG to the three nearest opponents. Also heals itself and the lowest percent Health allied unit, with Healing equal to 80% {Armor + MR}
This page contains information only available in the 0.3.0 closed beta, meaning it is subject to change as the game develops. As a result, this page may be missing information or become outdated as further builds of the game release.
Old: "Passive: Protect allied units within 1 hex: Gain 10% DMG reduction. Active: Calls down a Lightedge that deals 150% Magic DMG to the three nearest opponents. Also heals itself and the lowest percent Health allied unit, with Healing equal to 80%(+)."
New: "Active: Apollinis gains 20% DMG reduction for 5s and simultaneously heals itself for 20%."