This page contains information only available in the 0.60.0 closed beta, meaning it is subject to change as the game develops. As a result, this page may be missing information or become outdated as further builds of the game release.
Old: "Innate Trait: Use Rancor instead of Energy: Basic Attacks generate 1 Rancor. Cannot generate Rancor for 4s after using an Active Skill. Aspect Activation Effect: When battle starts, Rancor of Hate Anima is increased, and they enter the Vengeance state for 4s, increasing their Attack SPD and MP. 2/4/6 Anima give 2/4/6 initial Rancor; 40/85/150%; 25/35/60%."
New: "When an allied Anima is defeated, Hate Anima will accumulate RancorRancorEach point of Rancor grants Hate Anima 3%.. 3/5 Anima give 4/6 Rancor."