This page contains information only available in the 0.3.0 closed beta, meaning it is subject to change as the game develops. As a result, this page may be missing information or become outdated as further builds of the game release.
Old: "Active: Release spores, dealing 300% Magic DMG to opponents within 1 hex and applying 33% Deep Wounds to them for 4s."
New: "ResolveResolveSkill is used once when Health first reaches or drops below 50%.: Release spores, dealing 300% Physical DMG to adjacent opponents, and also healing itself for 15% Health."