Active: Glampa quickly moves behind the nearest opponent, flinging them backward to deal 650% Magic DMG, and deals 230% Magic DMG to other opponents within 1 hex of the landing spot.
Passive: Glampa begins battle in the Sleep stateSleep stateDMG dealt increases by 2% every second. This increases by an additional 2% when an allied unit is defeated. The DMG increase gained this way persists until the battle ends., and AwakensAwakeningAfter Sleeping for 8s, when its Health drops below 50%, or the team's total Health drops below 50%, Glampa awakens. When Glampa awakens, it removes all debuffs and gains 45 Armor and MR. and uses its Active Skill after the requirements are met.
Old: "Glampa, guardian of Light, stands eternally vigilant, so immobile in its solemn vigil that a mushroom sprouts upon its head, which is often mistaken for a cap."
New: "Glampa, guarding its light, stands eternally vigilant, so immobile in its attempt to appear sagelike that a mushroom sprouts upon its head, which is often mistaken for a cap."