|description = Glampa has an innate, unwavering sense of responsibility. When night falls, it shines its light to guide people out of the darkness, and in battle, it acts the same. It's nature is much like that of Prabhas.
Active: Glampa quickly moves behind the nearest opponent, flinging them backward to deal 650% Magic DMG, and deals 230% Magic DMG to other opponents within 1 hex of the landing spot.
Passive: Glampa begins battle in the Sleep stateSleep stateDMG dealt increases by 2% every second. This increases by an additional 2% when an allied unit is defeated. The DMG increase gained this way persists until the battle ends., and AwakensAwakeningAfter Sleeping for 8s, when its Health drops below 50%, or the team's total Health drops below 50%, Glampa awakens. When Glampa awakens, it removes all debuffs and gains 45 Armor and MR. and uses its Active Skill after the requirements are met.
Old: "Glampa, guardian of Light, stands eternally vigilant, so immobile in its solemn vigil that a mushroom sprouts upon its head, which is often mistaken for a cap."
New: "Glampa, guarding its light, stands eternally vigilant, so immobile in its attempt to appear sagelike that a mushroom sprouts upon its head, which is often mistaken for a cap."