Forged in War: Difference between revisions
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Created page with "{{Beta|0.3.0}} {{Stub|Format, Images}} {{Ability Infobox |title = Forged in War |image = Ability Forged in War.png |character = Jalily Belau |type = Exclusive Principle |desc = When battle starts, randomly choose an enemy unit, and deal 30% Max Health True DMG to them. |scale_att1 = |utility1 = }} {{Lead/Ability}} ==Other Languages== {{Other Languages |en = Forged in War |zhs = |zht = |ja = |ko = }} ==Change History== {{Change History..." |
m aggregate utility params into array (via JWB) |
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|type = Exclusive Principle | |type = Exclusive Principle | ||
|desc = When battle starts, randomly choose an enemy unit, and deal 30% Max Health True DMG to them. | |desc = When battle starts, randomly choose an enemy unit, and deal 30% Max Health True DMG to them. | ||
| | |scale_att = | ||
| | |utility = | ||
}} | }} | ||
{{Lead/Ability}} | {{Lead/Ability}} | ||
Revision as of 19:04, 22 September 2025
This page contains content found exclusively in Version 0.3.0 of the Honkai: Nexus Anima closed beta test.
This page contains information only available in the 0.3.0 closed beta, meaning it is subject to change as the game develops. As a result, this page may be missing information or become outdated as further builds of the game release.
This article is a stub.
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Format, Images
Forged in War is Jalily Belau's Exclusive Principle in Honkai: Nexus Anima.
Other Languages
| Language | Official Name |
|---|---|
| English | Forged in War |
Change History
Introduced in Version 0.3.0