Festival of Fireworks: Difference between revisions
Created page with "{{Beta|0.3.0}} {{Stub|Format, Images}} {{Ability Infobox |title = Festival of Fireworks |image = Ability Festival of Fireworks.png |character = Pomparrot |type = Battle Skill |desc = '''Active:'''<br>Pomparrot enters the Party state. While active, Basic Attacks fire fireworks, dealing 70% {ATK} Physical DMG to the target and opponents within 1 hex of them. When Party state ends, fire a massive firework, dealing 270% {ATK} Physical DMG to opponents..." |
m aggregate utility params into array (via JWB) |
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|type = Battle Skill | |type = Battle Skill | ||
|desc = '''Active:'''<br>Pomparrot enters the Party state. While active, Basic Attacks fire fireworks, dealing 70% {ATK} Physical DMG to the target and opponents within 1 hex of them. When Party state ends, fire a massive firework, dealing 270% {ATK} Physical DMG to opponents on the entire battlefield and applying 33% Deep Wounds to them for 5s.<br>'''Party State'''Attack range increases by 4 hexes, gains 50% Attack SPD, and Basic Attacks are transformed. Lasts 5s. | |desc = '''Active:'''<br>Pomparrot enters the Party state. While active, Basic Attacks fire fireworks, dealing 70% {ATK} Physical DMG to the target and opponents within 1 hex of them. When Party state ends, fire a massive firework, dealing 270% {ATK} Physical DMG to opponents on the entire battlefield and applying 33% Deep Wounds to them for 5s.<br>'''Party State'''Attack range increases by 4 hexes, gains 50% Attack SPD, and Basic Attacks are transformed. Lasts 5s. | ||
| | |scale_att = ATK | ||
| | |utility = Deep Wounds; Attack Range Increase; Attack SPD Increase | ||
}} | }} | ||
{{Lead/Ability}} | {{Lead/Ability}} | ||