Festival of Fireworks: Difference between revisions

Created page with "{{Beta|0.3.0}} {{Stub|Format, Images}} {{Ability Infobox |title = Festival of Fireworks |image = Ability Festival of Fireworks.png |character = Pomparrot |type = Battle Skill |desc = '''Active:'''<br>Pomparrot enters the Party state. While active, Basic Attacks fire fireworks, dealing 70% {ATK} Physical DMG to the target and opponents within 1 hex of them. When Party state ends, fire a massive firework, dealing 270% {ATK} Physical DMG to opponents..."
 
m aggregate utility params into array (via JWB)
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|type      = Battle Skill
|type      = Battle Skill
|desc      = '''Active:'''<br>Pomparrot enters the Party state. While active, Basic Attacks fire fireworks, dealing 70% {ATK} Physical DMG to the target and opponents within 1 hex of them. When Party state ends, fire a massive firework, dealing 270% {ATK} Physical DMG to opponents on the entire battlefield and applying 33% Deep Wounds to them for 5s.<br>'''Party State'''Attack range increases by 4 hexes, gains 50% Attack SPD, and Basic Attacks are transformed. Lasts 5s.
|desc      = '''Active:'''<br>Pomparrot enters the Party state. While active, Basic Attacks fire fireworks, dealing 70% {ATK} Physical DMG to the target and opponents within 1 hex of them. When Party state ends, fire a massive firework, dealing 270% {ATK} Physical DMG to opponents on the entire battlefield and applying 33% Deep Wounds to them for 5s.<br>'''Party State'''Attack range increases by 4 hexes, gains 50% Attack SPD, and Basic Attacks are transformed. Lasts 5s.
|scale_att1 = ATK
|scale_att  = ATK
|utility1  = Deep Wounds
|utility    = Deep Wounds; Attack Range Increase; Attack SPD Increase
|utility2  = Attack Range Increase
|utility3  = Attack SPD Increase
}}
}}
{{Lead/Ability}}
{{Lead/Ability}}