Festival of Fireworks: Difference between revisions

Created page with "{{Beta|0.3.0}} {{Stub|Format, Images}} {{Ability Infobox |title = Festival of Fireworks |image = Ability Festival of Fireworks.png |character = Pomparrot |type = Battle Skill |desc = '''Active:'''<br>Pomparrot enters the Party state. While active, Basic Attacks fire fireworks, dealing 70% {ATK} Physical DMG to the target and opponents within 1 hex of them. When Party state ends, fire a massive firework, dealing 270% {ATK} Physical DMG to opponents..."
 
mNo edit summary
 
(2 intermediate revisions by 2 users not shown)
Line 6: Line 6:
|character  = Pomparrot
|character  = Pomparrot
|type      = Battle Skill
|type      = Battle Skill
|desc      = '''Active:'''<br>Pomparrot enters the Party state. While active, Basic Attacks fire fireworks, dealing 70% {ATK} Physical DMG to the target and opponents within 1 hex of them. When Party state ends, fire a massive firework, dealing 270% {ATK} Physical DMG to opponents on the entire battlefield and applying 33% Deep Wounds to them for 5s.<br>'''Party State'''Attack range increases by 4 hexes, gains 50% Attack SPD, and Basic Attacks are transformed. Lasts 5s.
|desc      = '''Active:'''<br>Pomparrot enters the Party state. While active, Basic Attacks fire fireworks, dealing '''70%'''{{Icon|ATK}} Physical DMG to the target and opponents within 1 hex of them. When Party state ends, fire a massive firework, dealing '''270%'''{{Icon|ATK}} Physical DMG to opponents on the entire battlefield and applying 33% Deep Wounds to them for 5s.<!--
|scale_att1 = ATK
--><br>'''Party State'''<br>Attack range increases by 4 hexes, gains '''50%''' Attack SPD, and Basic Attacks are transformed. Lasts 5s.
|utility1  = Deep Wounds
|scale_att  = ATK
|utility2  = Attack Range Increase
|utility    = Deep Wounds; Attack Range Increase; Attack SPD Increase
|utility3  = Attack SPD Increase
}}
}}
{{Lead/Ability}}
{{Lead/Ability}}