|desc = '''Active:'''<br>Release Bonespikes in all directions, dealing '''330%'''{{Icon|ATK}} Physical DMG to all opponents within 2 hexes. If any opponents are 1 hex away, they receive an additional '''15%''' of Max Health as Physical DMG and are also Stunned for 2s.<!--
|desc = '''Active:'''<br>Release Bonespikes in all directions, dealing {{tx}} ATK as Physical DMG to all opponents within 2 hexes. If any opponents are 1 hex away, they are also Stunned for 1s.<!--
--><br>'''Passive:''' ATK is increased by '''2%''' of Max Health.
--><br>'''Passive:'''<br>ATK is increased by '''2%''' of Max Health.<!--
-->----<!--
-->'''Eidos Link:''' Bladehound ignores '''35%''' of the target's Armor when dealing DMG to targets that have taken DMG from [[Blade]].<br>{{tx}}
This page contains information only available in the 0.3.0 closed beta, meaning it is subject to change as the game develops. As a result, this page may be missing information or become outdated as further builds of the game release.
Old: "Active: Release Bonespikes in all directions, dealing 330% Physical DMG to all opponents within 2 hexes. If any opponents are 1 hex away, they receive an additional 15% of Max Health as Physical DMG and are also Stunned for 2s. Passive: ATK is increased by 2% of Max Health."
New: "Active: Release Bonespikes in all directions, dealing 360%ATK as Physical DMG to all opponents within 2 hexes. If any opponents are 1 hex away, they are also Stunned for 1s. Passive: ATK is increased by 2% of Max Health."