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{{Beta|0.3.0}}
{{Beta|0.60.0}}
{{Stub|Format, Images}}
{{Stub|Format, Images}}
{{Ability Infobox
{{Ability Infobox
|title = Spellbinding Sleepwave
|title = Bats Across the Bloodrain Night
|image = Ability Spellbinding Sleepwave.png
|image = Ability Bats Across the Bloodrain Night.png
|character = Mesmerith
|character = Mesmerith
|type = Battle Skill
|type = Battle Skill
|desc = '''Active:'''<br>Unleashes 3 sleepwaves in the direction of the most opponents, each dealing '''200%'''{{Icon|MP}} Magic DMG. DMG decreases as the number of targets hit increases, and opponents hit by all 3 sleepwaves are Stunned for 1.5s.<br>'''Passive:'''<br>The first time opponents attack Mesmerith from within 1 hex, they will be Stunned for 1.5s.
|desc = '''Active:'''<br />Take flight and glide away from opponents, gaining '''20%''' DMG reduction for the duration. Releases a total of 18 Bloodbats toward up to 3 opponents while gliding, split evenly among the targets. Each Bloodbat deals '''45%'''{{Icon|ATK}} Physical DMG. After each time the Active Skill is used, the total number of Bloodbats released by the next use increases by 6, up to a total of 30.
This page contains information only available in the 0.60.0 closed beta, meaning it is subject to change as the game develops. As a result, this page may be missing information or become outdated as further builds of the game release.
Spellbinding Sleepwave was renamed to Bats Across the Bloodrain Night.
Description was updated:
Old: "Active: Unleashes 3 sleepwaves in the direction of the most opponents, each dealing 200% Magic DMG. DMG decreases as the number of targets hit increases, and opponents hit by all 3 sleepwaves are Stunned for 1.5s. Passive: The first time opponents attack Mesmerith from within 1 hex, they will be Stunned for 1.5s."
New: "Active: Take flight and glide away from opponents, gaining 20% DMG reduction for the duration. Releases a total of 18 Bloodbats toward up to 3 opponents while gliding, split evenly among the targets. Each Bloodbat deals 45% Physical DMG. After each time the Active Skill is used, the total number of Bloodbats released by the next use increases by 6, up to a total of 30."